Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Kingdoms: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>Whitepawne4
m linked to heroes and monsters, also changed the history section a bit
wgg>Emilyba
No edit summary
Line 21: Line 21:
=={{ItemLink|Reptiloid}}==
=={{ItemLink|Reptiloid}}==
Known [[:Category:Reptiloid kingdom|Reptiloids]]
Known [[:Category:Reptiloid kingdom|Reptiloids]]
Reptile [[heroes]] and [[monsters]] are weak to {{ItemLink|Ice}} damage
=={{ItemLink|Mystic}}==
=={{ItemLink|Mystic}}==
Known [[:Category:Mystic kingdom|Mystics]]
Known [[:Category:Mystic kingdom|Mystics]]

Revision as of 16:19, 15 February 2024

This page is a work in progress, may miss some content and will change.

Currently the only playable Kingdom is the Human Kindom, however more kingdoms are planned to be playable in the future each with their own maps and unique mechanics. Each hero in Super Fantasy Kingdom belongs to a kingdom.

There are 9 known kingdoms:

Human

link to a map Map of the kingdom

Human heroes are weak to Poison damage

Known Humans

Dwarven

Known Dwarves

Demon

Known Demons

Demon heroes and monsters are weak to water damage

Elven

Known Eleves

Nature

Known Members

Reptiloid

Known Reptiloids

Reptile heroes and monsters are weak to Ice damage

Mystic

Known Mystics

Barbarian

Known Barbarians

Undead

Known Undead

Undead heroes and monsters are weak to File:Holy.png Holy damage

History

  • The kingdom of a hero (back then officially called units) determined the preferred meat type of a unit which would give more XP until Demo build 59.