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Dryad: Difference between revisions

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| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Physical
| damageType = Magic
| element = Plant
| element = Plant
| movement = Infantry
| movement = Infantry

Revision as of 02:58, 14 October 2023

Template:Tamed monster introduction The Dryad's attacks do Magic Damage, and are the Plant Element. The Dryad shoots a flurry of leaves in a small area in front of itself. The Dryad's passive unlocked from the Witch gives it an extra 10% for each status on the monsters it hits.

The Dryad cannot be placed on Walls.

Unlocking

Have 30 thickets in your city. Build a Geologist to discover new thickets.

Base stats

4
12
0
0%
0%

0%

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Hits all in a small area
 1.5s
 10m-40m
Oscilation
+10% for each status effect on the target

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Leaves Decrease  to 1s 2 ×  Ingot*
Leaves Increases 6 ×  Ingot*
Leaves Increase
Oscilation Increases effect to 3
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Dryad is required for the following Relics:

The Dryad benefits from the following Relics:

  • Any Relic which applies additional effects can be helpful for dryad due to it's passive