Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Djinn: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>CadsBot
moved unlocking to infobox
wgg>Cadaei
unit properties
Line 1: Line 1:
{{infobox unit
{{infobox unit
| hp =
| shield =
| pdef =
| mdef =
| dmg =
| crit =
| unlocking =  1% Chance
| unlocking =  1% Chance
| kingdom = Mystic
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Magic
| element = None
| movement = Airborne
| attackStyle = Magic
| attackStyle = Magic
| role = Damage
| role = Damage

Revision as of 17:40, 15 October 2023

Template:Tamed monster introduction

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Shoots a beam
 4 s
 120 m
 4 s
+50% against wet targets

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Reduce  to 3 s 2 ×  Ingot*
Increase  to 8 s 6 ×  Ingot*
Reduce  to 2 s
+100% against wet targets
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Levels

The Djinn levels up when eating at the Tavern, increasing some of the stats.