Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Djinn: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>Emilyba
added categories
wgg>CadsBot
moved unlocking to infobox
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| dmg =  
| dmg =  
| crit =  
| crit =  
| unlocking =  1% Chance
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
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}}
}}
{{Tamed monster introduction}}
{{Tamed monster introduction}}
== Unlocking ==
1% Chance.


== Abilities ==
== Abilities ==

Revision as of 16:27, 15 October 2023

Template:Tamed monster introduction

Abilities

The second ability can be unlocked at the Witch for 100 ×  Coins.

Shoots a beam
 4 s
 120 m
 4 s
+50% against wet targets

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Reduce  to 3 s 2 ×  Ingot*
Increase  to 8 s 6 ×  Ingot*
Reduce  to 2 s
+100% against wet targets
11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Levels

The Djinn levels up when eating at the Tavern, increasing some of the stats.