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Abomination: Difference between revisions

From Super Fantasy Kingdom Official Wiki
added unlock quest
fixed recruitment cost
 
(8 intermediate revisions by 2 users not shown)
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| caption = I'll hook you up!
| caption = I'll hook you up!
| kingdom = Undead
| kingdom = Undead
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink||quantity=}}
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink|Stone|quantity=4}}
| unlocking = Have 15 gold deposits in your city.
| unlocking = {{UnitUnlockSmall}}
| upgradeCosts = {{IconLinkSequence|Stone|8|16|32}}
| upgradeCosts =  
| onTower = no
| onTower = no
| damageType = Physical
| damageType = Physical
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==Unlocking==
==Unlocking==
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest.<br>
{{UnitUnlock}}<br>
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked on the map at {{ItemLink|Glory|quantity=}}.
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked on the map at {{ItemLink|Glory|quantity=}}.
==Map Quest==
By completing it's quest in the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
<tabber>
|-|Quest=Have 15 {{ItemLink|Gold}} deposits in your city.
|-|Quest=Have 15 {{ItemLink|Gold}} deposits in your city.
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|upgrade3.3 = Increase {{stat|ar|Area}}.
|upgrade3.3 = Increase {{stat|ar|Area}}.
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
|effect=Taunt
|effect=Taunt
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|causes=1
|causes=1
}}
}}
 
== Promotion ==
{{UpgradeInfo
{{PromotionInfoUnits|undead|stone|8|16|32}}
|costs1={{ItemLink|Stone|quantity=8}}
|costs2={{ItemLink|Stone|quantity=16}}
|costs3={{ItemLink|Stone|quantity=32}}
}}


== Evolution ==
== Evolution ==
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The Abomination is required for the following {{ItemLink|relic|Relics}}:
The Abomination is required for the following {{ItemLink|relic|Relics}}:
* {{Relic|Feasting}}
* {{Relic|Disease}}


The Abomination benefits from the following {{ItemLink|relic|Relics}}:
The Abomination benefits from the following {{ItemLink|relic|Relics}}:
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==Tactics==
==Tactics==


== History ==
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* The {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest.<br>


{{nav units}}
{{nav units}}

Latest revision as of 21:18, 28 April 2026

The Abomination is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

The Abomination cannot be placed on Towers.

Unlocking

The Abomination is unlocked when it's caught by the Trapper's trap.
In the Undead Kingdom the Abomination is unlocked on the map at Glory.

Map Quest

By completing it's quest in the Human Kingdom the Abomination rewards you with .

Have 15 Gold deposits in your city.

Stats

The Abomination gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 162127354453647587100
Health 3141546987106127150174200
Critical Chance 20%20%20%20%20%20%20%20%20%20%
Armor 0000000000
Resistance 75757575757575757575

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Hook
Physical damageIce
Grapples its targets, applying Taunt.
Reduce  cooldown to 2s.
Fires 2 projectiles.
Fires 3 projectiles.
 2.5s
 50m-90m
 Furthest
 22.5m
 15
Passive: Gruesome visage
Support
On hit: Apply Fear in a small radius.
Increase  Area.


Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
8 ×  stone
16 ×  stone
32 ×  stone
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Maw

The Abomination evolves into the Maw. To evolve a Unit they must be upgraded to .

Relics

The Abomination is required for the following Relics:

The Abomination benefits from the following Relics:


Tactics

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • The Trapper was introduced as the new unlocking method for Units. The Abomination used to be Unlocked by the following
  • In the Human Kingdom the Abomination is unlocked by fulfilling its quest.