Have all types of
Undead
Siege Engines.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
in game name for current Ore is Gold |
updated: recruitment, unlocking, map quest, promotion and history |
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| title = Mechanic | | title = Mechanic | ||
| image = Mechanic.png | | image = Mechanic.png | ||
| caption = | | caption = I can fix you! | ||
| kingdom = Dwarven | | kingdom = Dwarven | ||
| unlocking = Have all types of Undead siege engines. | | unlocking = Have all types of Undead siege engines. | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Summoner's Guild}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| onTower = no | | onTower = no | ||
| Line 15: | Line 15: | ||
}} | }} | ||
{{Unit introduction}} | {{Unit introduction}} | ||
The Mechanic cannot be placed on {{ItemLink|Tower}}s. | |||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Have all types of {{ItemLink|Undead}} {{ItemLink|Siege Engines}}. | |||
|-|Hint=You can build the {{ItemLink|Siege Engines}} in the {{ItemLink|Dark Tower}}. | |||
|-|Spoiler={{ItemLink|Siege Engines}} can be a vital part of your defense. They do not require food! | |||
</tabber> | |||
== Stats == | |||
The Mechanic gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=10 |pw10=68 | |||
|hp=12 |hp10=60 | |||
|cr=5% | |||
|pd=20 | |||
|md=0 | |||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: |cd1=|desc1= | |name1 = Active: Construction | ||
|name2 = Passive: |cd2=|desc2= | |abilityType1 = Physical | ||
|element1= Electric | |||
|cd1= 6s | |||
|du1= 6s | |||
|desc1= Constructs turrets that fire on the nearest target. | |||
|upgrade1.1= Reduce {{stat|cd|cooldown}} to 5s. | |||
|upgrade1.2= Reduce {{stat|cd|cooldown}} to 4s. | |||
|upgrade1.3= Reduce {{stat|cd|cooldown}} to 3s. | |||
|name2 = Passive: Fortify | |||
|abilityType2 = support | |||
|cd2= 5s | |||
|desc2= Apply {{effect|Overshield}} 5. | |||
|grid2.mark= 8 | |||
|upgrade2.3= Increase effect to 10. | |||
}}<!-- | |||
-->{{EffectSynergyStore | |||
|effect=Overshield | |||
|unit=Mechanic | |||
|remarks=requires passive, buff unit directly in front | |||
|causes=1 | |||
}} | }} | ||
== | == Promotion == | ||
{{ | {{PromotionInfoUnits}} | ||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 15.<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement. | |||
{{nav units}} | {{nav units}} | ||
The Mechanic is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Mechanic cannot be placed on
Towers.
The Mechanic is unlocked when it's caught by the
Trapper's trap.
By completing it's quest in the
Undead Kingdom the Mechanic rewards you with .
Have all types of
Undead
Siege Engines.
You can build the
Siege Engines in the
Dark Tower.
Siege Engines can be a vital part of your defense. They do not require food!
The Mechanic gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 13 | 18 | 23 | 29 | 36 | 43 | 51 | 59 | 68 | ||
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |