Have 30
Wheat Fields in your city.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
mNo edit summary |
updated: recruitment, unlocking, map quest, promotion and history |
||
| (5 intermediate revisions by the same user not shown) | |||
| Line 2: | Line 2: | ||
| title = Headless | | title = Headless | ||
| image = Headless.png | | image = Headless.png | ||
| caption = | | caption = Point and stab! | ||
| kingdom = Undead | | kingdom = Undead | ||
| unlocking = Have 30 fields in your city | | unlocking = Have 30 fields in your city | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Mage's Guild}}<br>{{ItemLink|Undead}} <!--ADD PROPER LOCATION LATER {{MapLink|Human Kingdom Map|[email protected]:171.000|fort}}-->: {{ItemLink||quantity=}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| onTower = no | | onTower = no | ||
| Line 15: | Line 15: | ||
}} | }} | ||
{{Unit introduction}} | {{Unit introduction}} | ||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked on the map at {{ItemLink|Glory|quantity=}}. | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Have 30 {{ItemLink|Wheat Field}}s in your city. | |||
|-|Hint=The {{ItemLink|grower}} can make a giant {{ItemLink|Wheat Field}} around the {{ItemLink|Farm}}, as long as there is a free tile next to any connecting {{ItemLink|Wheat Field}} tile. | |||
|-|Spoiler=Harvest rotting {{ItemLink|Wheat Field}}s so they won't disappear on the next {{ItemLink|Day}}. | |||
</tabber> | |||
== Stats == | == Stats == | ||
| Line 37: | Line 49: | ||
|element1 = Dark | |element1 = Dark | ||
|ra1 = 80m | |ra1 = 80m | ||
|cd1 = | |cd1 = 4s | ||
|ta1= Furthest | |ta1= Furthest | ||
|du1=5s | |||
|sp1=5 | |||
|desc1 = Rides on horseback, spreading {{effect|Fatigue}}. | |desc1 = Rides on horseback, spreading {{effect|Fatigue}}. | ||
|upgrade1.1 = Reduce {{stat|cd}} to 3.5s. | |upgrade1.1 = Reduce {{stat|cd|cooldown}} to 3.5s. | ||
|upgrade1.2 = Reduce {{stat|cd}} to 3s. | |upgrade1.2 = Reduce {{stat|cd|cooldown}} to 3s. | ||
|upgrade1.3 = Reduce {{stat|cd}} to 2s. Increase {{stat|ar|area}}. | |upgrade1.3 = Reduce {{stat|cd|cooldown}} to 2s. Increase {{stat|ar|area}}. | ||
|name2 = Passive: Stage Fright | |name2 = Passive: Stage Fright | ||
|abilityType2 = support | |abilityType2 = support | ||
|desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life. | |desc2= Self: Apply {{effect|Fear}} to monsters with less than 10% life. | ||
|grid2.mark = 13 | |grid2.mark = 13 | ||
|upgrade2.3 = Increase effect to 20% | |upgrade2.3 = Increase effect to 20%. | ||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
| Line 58: | Line 72: | ||
|unit=Headless | |unit=Headless | ||
|causes=1 | |causes=1 | ||
|remarks= | |remarks=requires passive | ||
}} | }} | ||
{{ | |||
== Promotion == | |||
{{PromotionInfoUnits|undead|pumpkin|4|8|16}} | |||
== Evolution == | == Evolution == | ||
| Line 77: | Line 93: | ||
== Monster == | == Monster == | ||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement. | |||
{{nav units}} | {{nav units}} | ||
The Headless is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Headless is unlocked when it's caught by the
Trapper's trap.
In the
Undead Kingdom the Headless is unlocked on the map at
Glory.
By completing it's quest in the
Undead Kingdom the Headless rewards you with .
Have 30
Wheat Fields in your city.
The
grower can make a giant
Wheat Field around the
Farm, as long as there is a free tile next to any connecting
Wheat Field tile.
Harvest rotting
Wheat Fields so they won't disappear on the next
Day.
The Headless gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 | ||
| 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | ||
| 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 14 | 15 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
The Headless evolves into the File:Horseman.png Horseman. To evolve a Unit they must be upgraded to
.
The Headless is required for the following
Relics:
The Headless benefits from the following
Relics: