Field 4
Airborne units.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
added base stats and Abilities + upgrades |
updated: recruitment, unlocking, map quest, promotion and history |
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| title = Griffin | | title = Griffin | ||
| image = Griffin.png | | image = Griffin.png | ||
| caption = | | caption = I can fly so high. | ||
| kingdom = Human | | kingdom = Human | ||
| unlocking = Field 4 airborn units. | | unlocking = Field 4 airborn units. | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}<br>{{ItemLink|Human}} {{MapLink|Human Kingdom Map|[email protected]:29.000|Map}}: {{ItemLink|Fish|quantity=2}} | ||
| upgradeCosts = {{IconLinkSequence|Fish|4|8|12}} | | upgradeCosts = {{IconLinkSequence|Fish|4|8|12}} | ||
| onTower = yes | | onTower = yes | ||
| damageType = Physical | | damageType = Physical | ||
| element = | | element = Light | ||
| movement = Airborne | | movement = Airborne | ||
| attackStyle = Ranged | | attackStyle = Ranged | ||
| Line 15: | Line 15: | ||
}} | }} | ||
{{Unit introduction}} | {{Unit introduction}} | ||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked on the {{MapLink|Human Kingdom Map|[email protected]:29.000|map}} at {{ItemLink|Glory|quantity=75}} and a total of {{ItemLink|Shards|quantity=15}} spend on the first island in the {{ItemLink|Voyage}}.<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Field 4 {{ItemLink|Airborne}} units. | |||
|-|Hint={{ItemLink|Heroes}} classified as {{ItemLink|Airborne}} can count towards this total. | |||
|-|Spoiler=Consider jailing and banishing non-{{ItemLink|Airborne}} units. | |||
</tabber> | |||
== Stats == | == Stats == | ||
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{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: | |name1 = Active: Pickup | ||
|abilityType1 = Physical | |abilityType1 = Physical | ||
|element1 = | |element1 = Light | ||
|ta1=Nearest | |ta1=Nearest | ||
|ra1=150m | |ra1=150m | ||
|ar1=20m | |ar1=20m | ||
|upgrade1.1 = | |sp1=5 | ||
|upgrade1.2 = | |upgrade1.1 = Increase {{stat|sp|speed}}. | ||
|upgrade1.3 = | |upgrade1.2 = Increase {{stat|ar|area}} to 25m. | ||
|desc1 = Drops its target, applying {{effect|Stun}} to all in a 20m radius. | |upgrade1.3 = Increase {{stat|ar|area}} to 30m. | ||
| | |desc1 = Picks up its target, dealing {{stat|dm|Physical {{ItemLink|Light}} damage}} to all others in a 20m radius. | ||
| | |name2 = Drop | ||
| | |subAbility2=true | ||
| | |abilityType2 = Physical | ||
| | |desc2 = Drops its target dealing 1 direct damage to it, applying {{effect|Stun}} to all in a 20m radius. | ||
| | |name3 = Passive: Air Support | ||
| | |abilityType3 = Support | ||
|desc3 = Allies: Increase {{stat|ra}} by 5%. | |||
|grid3.mark=7,8,9,12,14,17,18,19 | |||
|upgrade3.1 = Increase effect to 10% | |||
|upgrade3.2 = Increase effect to 20% | |||
|upgrade3.3 = Increase effect to 30% | |||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
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|remarks= | |remarks= | ||
|unit = Griffin | |unit = Griffin | ||
|causes= | |causes=1 | ||
}} | }} | ||
== Promotion == | |||
{{PromotionInfoUnits|human|fish|4|8|16}} | |||
== Evolution == | == Evolution == | ||
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==History == | == History == | ||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement. | |||
The '''Griffin''' is an unknown monster/unit, only mentioned in some patch notes.<ref>Griffin mentioned in [[Demo build 20]]</ref> The Griffin can also be seen as a monster in the game's trailer as well as in one of the screenshots on the steam store. These suggest that the Griffin will be a purchasable unit as well as possible a monster which will attack your kingdom. | The '''Griffin''' is an unknown monster/unit, only mentioned in some patch notes.<ref>Griffin mentioned in [[Demo build 20]]</ref> The Griffin can also be seen as a monster in the game's trailer as well as in one of the screenshots on the steam store. These suggest that the Griffin will be a purchasable unit as well as possible a monster which will attack your kingdom. | ||
The Griffin is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Griffin is unlocked when it's caught by the
Trapper's trap.
In the
Human Kingdom the Griffin is unlocked on the
map at 75 ×
Glory and a total of 15 ×
Shards spend on the first island in the
Voyage.
By completing it's quest in the
Undead Kingdom the Griffin rewards you with .
The Griffin gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 6 | 10 | 14 | 19 | 24 | 30 | 36 | 43 | 50 | ||
| 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | ||
| 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | ||
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | ||
| 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
The Griffin evolves into the File:Hippogriff.png Hippogriff. To evolve a Unit they must be upgraded to
.
The Griffin is an unknown monster/unit, only mentioned in some patch notes.[1] The Griffin can also be seen as a monster in the game's trailer as well as in one of the screenshots on the steam store. These suggest that the Griffin will be a purchasable unit as well as possible a monster which will attack your kingdom.
Since it can be seen flying it will likely be an
Airborne monster/unit.

Currently the Griffin does not appear in the game. It's unknown if the Griffin will reappear in a later release.