Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Template:Stat: Difference between revisions

From Super Fantasy Kingdom Official Wiki
changed to armor and resistance as they are the current names
changed speed to in game tooltip
 
(One intermediate revision by the same user not shown)
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| ar = [[File:Area.png|16x16px|link=Area]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Area of Effect (AoE), i.e. the area or diameter where an effect is caused, e.g. the area where an explosion deals damage.}}}}
| ar = [[File:Area.png|16x16px|link=Area]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Area of Effect (AoE), i.e. the area or diameter where an effect is caused, e.g. the area where an explosion deals damage.}}}}
| kb = [[File:Knockback.png|16x16px|link=Knockback]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Knockback, i.e. how far an attacked enemy is pushed back.}}}}
| kb = [[File:Knockback.png|16x16px|link=Knockback]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Knockback, i.e. how far an attacked enemy is pushed back.}}}}
| sp = [[File:Speed.png|16x16px|link=Speed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Speed, i.e. how fast a unit moves.}}}}
| sp = [[File:Speed.png|16x16px|link=Speed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Speed, i.e. how fast the unit's attack moves.}}}}
| du = [[File:Duration.png|16x16px|link=Duration]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Duration of an effect.}}}}
| du = [[File:Duration.png|16x16px|link=Duration]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Duration of an effect.}}}}
| rg = [[File:Rage.png|16x16px|link=Rage]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rage amount.}}}}
| rg = [[File:Rage.png|16x16px|link=Rage]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rage amount.}}}}
| pi = [[File:Pierce.png|16x16px|link=Pierce]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The number of targets a unit's attacks can hit.}}}}
| pi = [[File:Piercing.png|16x16px|link=Piercing]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The number of targets a unit's attacks can hit.}}}}
| gr = [[File:Greed.png|16x16px|link=Greed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The more Greed the more treasure is gained after a cycle.}}}}
| gr = [[File:Greed.png|16x16px|link=Greed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The more Greed the more treasure is gained after a cycle.}}}}
| rr = [[File:Reroll.png|16x16px|link=Reroll]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rerolls give another random options to choose from when selecting a new unit.}}}}
| rr = [[File:Reroll.png|16x16px|link=Reroll]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rerolls give another random options to choose from when selecting a new unit.}}}}
Line 40: Line 40:
** <code>du</code>: Duration
** <code>du</code>: Duration
** <code>rg</code>: Rage
** <code>rg</code>: Rage
** <code>pi</code>: Pierce
** <code>pi</code>: Piercing
** <code>gr</code>: Greed
** <code>gr</code>: Greed
** <code>rr</code>: Reroll
** <code>rr</code>: Reroll

Latest revision as of 22:49, 28 July 2026

Displays the icon of a stat with an explanatory tooltip if a value is given.

Parameters

  • The first parameter must be one of the following list
    • hp: Health
    • ma: Mana
    • sh: Shield
    • pd: Armor (pd is leftover from Demo, when changing also change all applicable pages)
    • md: Resistance (md is leftover from Demo, when changing also change all applicable pages)
    • pw: Power
    • dm: Damage
    • cr: Critical Chance
    • ra: Range
    • cd: Cooldown
    • ar: Area
    • kb: Knockback
    • sp: Speed
    • du: Duration
    • rg: Rage
    • pi: Piercing
    • gr: Greed
    • rr: Reroll
    • ba: Banish
    • cu: Curse
    • fh: Fortification Health
  • The second parameter is optional and can represent a value or change of that stat

Examples

{{stat|hp}}

{{stat|pd|10 %}}

 10 %

{{stat|sh|+10}}

 +10