Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Template:Stat: Difference between revisions
From Super Fantasy Kingdom Official Wiki
changed to armor and resistance as they are the current names |
changed speed to in game tooltip |
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| ar = [[File:Area.png|16x16px|link=Area]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Area of Effect (AoE), i.e. the area or diameter where an effect is caused, e.g. the area where an explosion deals damage.}}}} | | ar = [[File:Area.png|16x16px|link=Area]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Area of Effect (AoE), i.e. the area or diameter where an effect is caused, e.g. the area where an explosion deals damage.}}}} | ||
| kb = [[File:Knockback.png|16x16px|link=Knockback]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Knockback, i.e. how far an attacked enemy is pushed back.}}}} | | kb = [[File:Knockback.png|16x16px|link=Knockback]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Knockback, i.e. how far an attacked enemy is pushed back.}}}} | ||
| sp = [[File:Speed.png|16x16px|link=Speed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Speed, i.e. how fast | | sp = [[File:Speed.png|16x16px|link=Speed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Speed, i.e. how fast the unit's attack moves.}}}} | ||
| du = [[File:Duration.png|16x16px|link=Duration]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Duration of an effect.}}}} | | du = [[File:Duration.png|16x16px|link=Duration]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Duration of an effect.}}}} | ||
| rg = [[File:Rage.png|16x16px|link=Rage]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rage amount.}}}} | | rg = [[File:Rage.png|16x16px|link=Rage]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rage amount.}}}} | ||
| pi = [[File: | | pi = [[File:Piercing.png|16x16px|link=Piercing]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The number of targets a unit's attacks can hit.}}}} | ||
| gr = [[File:Greed.png|16x16px|link=Greed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The more Greed the more treasure is gained after a cycle.}}}} | | gr = [[File:Greed.png|16x16px|link=Greed]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|The more Greed the more treasure is gained after a cycle.}}}} | ||
| rr = [[File:Reroll.png|16x16px|link=Reroll]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rerolls give another random options to choose from when selecting a new unit.}}}} | | rr = [[File:Reroll.png|16x16px|link=Reroll]]{{#if:{{{2|}}}|{{tooltip| {{{2}}}|Rerolls give another random options to choose from when selecting a new unit.}}}} | ||
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** <code>du</code>: Duration | ** <code>du</code>: Duration | ||
** <code>rg</code>: Rage | ** <code>rg</code>: Rage | ||
** <code>pi</code>: | ** <code>pi</code>: Piercing | ||
** <code>gr</code>: Greed | ** <code>gr</code>: Greed | ||
** <code>rr</code>: Reroll | ** <code>rr</code>: Reroll | ||
Latest revision as of 22:49, 28 July 2026
Displays the icon of a stat with an explanatory tooltip if a value is given.
Parameters
- The first parameter must be one of the following list
hp: Healthma: Manash: Shieldpd: Armor (pdis leftover from Demo, when changing also change all applicable pages)md: Resistance (mdis leftover from Demo, when changing also change all applicable pages)pw: Powerdm: Damagecr: Critical Chancera: Rangecd: Cooldownar: Areakb: Knockbacksp: Speeddu: Durationrg: Ragepi: Piercinggr: Greedrr: Rerollba: Banishcu: Cursefh: Fortification Health
- The second parameter is optional and can represent a value or change of that stat
Examples
{{stat|hp}}
{{stat|pd|10 %}}
{{stat|sh|+10}}


