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Mechanic: Difference between revisions

From Super Fantasy Kingdom Official Wiki
update costs
updated: recruitment, unlocking, map quest, promotion and history
 
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| title = Mechanic
| title = Mechanic
| image = Mechanic.png
| image = Mechanic.png
| caption = ''I can fix you!''
| caption = I can fix you!
| kingdom = Dwarven
| kingdom = Dwarven
| unlocking = Have all types of Undead siege engines.
| unlocking = Have all types of Undead siege engines.
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Summoner's Guild}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = no
| onTower = no
| damageType = Physical
| damageType = Physical
| element = Electirc
| element = Electric
| movement = Infantry
| movement = Infantry
| attackStyle = Summoner
| attackStyle = Summoner
Line 15: Line 15:
}}
}}
{{Unit introduction}}
{{Unit introduction}}
The Mechanic cannot be placed on {{ItemLink|Tower}}s.
==Unlocking==
{{UnitUnlock}}<br>
==Map Quest==
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
|-|Quest=Have all types of {{ItemLink|Undead}} {{ItemLink|Siege Engines}}.
|-|Hint=You can build the {{ItemLink|Siege Engines}} in the {{ItemLink|Dark Tower}}.
|-|Spoiler={{ItemLink|Siege Engines}} can be a vital part of your defense. They do not require food!
</tabber>
== Stats ==
The Mechanic gains [[XP]] and will level up when eating at the [[Tavern]].
{{LevelStats
|exp=true
|baseIndicator=true
|gainIndicator=true
|pw=10  |pw10=68
|hp=12  |hp10=60
|cr=5%
|pd=20
|md=0
}}


== Abilities ==
== Abilities ==
{{AbilityUnlockingInfo}}
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1 = Active: |cd1=|desc1=
|name1 = Active: Construction
|name2 = Passive: |cd2=|desc2=
|abilityType1 =  Physical
|element1= Electric
|cd1= 6s
|du1= 6s
|desc1= Constructs turrets that fire on the nearest target.
|upgrade1.1= Reduce {{stat|cd|cooldown}} to 5s.
|upgrade1.2= Reduce {{stat|cd|cooldown}} to 4s.
|upgrade1.3= Reduce {{stat|cd|cooldown}} to 3s.
|name2 = Passive: Fortify
|abilityType2 = support
|cd2= 5s
|desc2= Apply {{effect|Overshield}} 5.
|grid2.mark= 8
|upgrade2.3= Increase effect to 10.
}}<!--
-->{{EffectSynergyStore
|effect=Overshield
|unit=Mechanic
|remarks=requires passive, buff unit directly in front
|causes=1
}}
}}


== Upgrades ==
== Promotion ==
{{UpgradeInfoMonsters}}
{{PromotionInfoUnits}}
 
== History ==
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 15.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.


== Levels ==
The Mechanic levels up when eating at the [[Tavern]], increasing some of the stats.


{{nav units}}
{{nav units}}

Latest revision as of 15:26, 29 April 2026

The Mechanic is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

The Mechanic cannot be placed on Towers.

Unlocking

The Mechanic is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Mechanic rewards you with .

Siege Engines can be a vital part of your defense. They do not require food!

Stats

The Mechanic gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 10131823293643515968
Health 12141823283339465360
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 20202020202020202020
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Construction
Physical damageElectric
Constructs turrets that fire on the nearest target.
Reduce  cooldown to 5s.
Reduce  cooldown to 4s.
Reduce  cooldown to 3s.
 6s
 6s
Passive: Fortify
Support
Apply Overshield 5.
Increase effect to 10.
 5s

Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Mechanic used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Mechanic is unlocked at Kingdom Level 15.
  • In the Undead Kingdom the Mechanic is unlocked by fulfilling its quest for the achievement.