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Selene: Difference between revisions
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| title = Selene | | title = Selene | ||
| image = Selene.png | | image = Selene.png | ||
| caption = | | caption = Moon Power | ||
| recruiting = Starting Hero | | recruiting = Starting Hero | ||
| unlocking = Always Unlocked | | unlocking = Always Unlocked | ||
| Line 8: | Line 8: | ||
| kingdom = Elven | | kingdom = Elven | ||
| isHero = 1 | | isHero = 1 | ||
| damageType = | | damageType = Magic | ||
| element = | | element = Light | ||
| movement = Cavalry | | movement = Cavalry | ||
| attackStyle = Ranged | | attackStyle = Ranged | ||
| Line 19: | Line 19: | ||
}} | }} | ||
'''Selene''' is one of the [[Heroes]] and a starting unit. | '''Selene''' is one of the [[Heroes]] and a starting unit. | ||
Selene cannot be placed on {{ItemLink|Tower}}s. | |||
==Unlocking== | |||
{{HeroUnlock}} | |||
<!---<tabber> | |||
|-|Starting Quest=To start '''{{PAGENAME}}'s''' Questline you need to unlock the XXX {{ItemLink|Road}}.{{wip}} | |||
|-|Spoiler 1st Quest={{wip}} | |||
|-|Spoiler 2nd Quest={{wip}} | |||
|-|Spoiler 3rd Quest={{wip}} | |||
|-|Spoiler 4th Quest={{wip}} | |||
</tabber>---> | |||
==Stats== | ==Stats== | ||
As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]]. | As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]]. | ||
Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink| | Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Light}}. Additionally and monsters which come into contact with Selene will have [[Freeze]] applied to them. | ||
{{LevelStats | {{LevelStats | ||
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==Abilities== | ==Abilities== | ||
{{abilities | {{abilities | ||
|name1 = | |name1 = Light Arrows | ||
|abilityType1= Magic | |abilityType1= Magic | ||
|element1 = | |element1 = Light | ||
|cd1=3s | |cd1=3s | ||
|dm1 = 2x | |dm1 = 2x | ||
|desc1= Uses the power of the moon to conjure | |desc1= Uses the power of the moon to conjure Light bows and has a cold aura, applying {{effect|Freeze}}. | ||
}} | }} | ||
{{EffectSynergyStore | {{EffectSynergyStore | ||
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! colspan="2" style="text-align:center;" | Freeze<br /> | ! colspan="2" style="text-align:center;" | Freeze<br /> | ||
|- | |- | ||
| colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink| | | colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink|Light}} | ||
| colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10% | | colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10% | ||
|- | |- | ||
| Line 72: | Line 83: | ||
! Heal | ! Heal | ||
|- | |- | ||
| Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink| | | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink|Light}}. | ||
| Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s. | | Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s. | ||
| Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%. | | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%. | ||
| Line 80: | Line 91: | ||
==Relics== | ==Relics== | ||
Selene is required for the following {{ItemLink|relic|Relics}}: | Selene is required for the following {{ItemLink|relic|Relics}}: | ||
Selene benefits from the following {{ItemLink|relic|Relics}}: | Selene benefits from the following {{ItemLink|relic|Relics}}: | ||
==Tactics== | ==Tactics== | ||
Latest revision as of 23:14, 17 June 2026
Selene is one of the Heroes and a starting unit.
Selene cannot be placed on
Towers.
Unlocking
A Hero is unlocked by finding it in an
Event on the map, unless it is a hero of the Kingdom you are playing.
Stats
As a Hero, Selene benefits from extra
stats purchased in between runs for
Shards. Selene does not gain XP from the
tavern by eating food Food and can only gain XP from defeating Monsters in Combat.
Selene's attacks do
Magic Damage and are
Light. Additionally and monsters which come into contact with Selene will have Freeze applied to them.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 22 | 25 | 30 | 35 | 41 | 48 | 55 | 63 | 71 | 80 | ||
| 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | ||
| 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | ||
| 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | ||
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 |
Abilities
Upgrades
| Rank 1 | Radiance |
Freeze | ||
|---|---|---|---|---|
| Attacks once more. Applying Radiance to a Freeze target deals 1x |
Attacks pierce once. Increase effect of Freeze by 10% | |||
| Rank 2 | Radiance | Freeze | Freeze | Heal |
| Attacks once more. Applying Radiance to a Freeze target deals 2x |
Attacks pierce once. Increase duration of Freeze by 2s. |
Attacks pierce once. Increase effect of Freeze by 20%. |
Lose knockback, but apply Freeze in a large radius. Self: Overheal 1 when applying Freeze. | |
Relics
Selene is required for the following
Relics:
Selene benefits from the following
Relics:


