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Selene: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>Emilyba
Created Page, missing stats with max shard progression.
 
added herounlock
 
(10 intermediate revisions by 6 users not shown)
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{{infobox hero
{{infobox unit
| info = ''Moon Power''
| title = Selene
| recruiting = Starting Guardian
| image = Selene.png
| caption = Moon Power
| recruiting = Starting Hero
| unlocking = Always Unlocked
| unlocking = Always Unlocked
| costs = Free
| costs = Free
| kingdom = Elven
| kingdom = Elven
| isHero = 1
| damageType = Magic
| damageType = Magic
| element = Holy
| element = Light
| movement = Cavalry
| movement = Cavalry
| attackStyle = Ranged
| attackStyle = Ranged
Line 15: Line 18:
| benefitsFromRelics =  
| benefitsFromRelics =  
}}
}}
'''Selene''' is one of the [[Guardians]] and a starting hero.
'''Selene''' is one of the [[Heroes]] and a starting unit.
 
Selene cannot be placed on {{ItemLink|Tower}}s.
 
==Unlocking==
{{HeroUnlock}}
<!---<tabber>
|-|Starting Quest=To start '''{{PAGENAME}}'s''' Questline you need to unlock the XXX {{ItemLink|Road}}.{{wip}}
|-|Spoiler 1st Quest={{wip}}
|-|Spoiler 2nd Quest={{wip}}
|-|Spoiler 3rd Quest={{wip}}
|-|Spoiler 4th Quest={{wip}}
</tabber>--->


==Stats==
==Stats==
As a Guardian, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]].
As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]].


Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Holy}}. Additionaly and monsters which come into contact with Selene will have [[Freeze]] applied to them.
Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Light}}. Additionally and monsters which come into contact with Selene will have [[Freeze]] applied to them.


Selene cannot be placed on {{ItemLink|Tower}}s.


{|style="width:40%" class="wikitable"
{{LevelStats
!Base stats !! Maxed <br> Base stats !! Lvl 10 !! Max Lvl 10
|exp=true
|-
|baseIndicator=true
|<center>
|gainIndicator=true
4 {{Stat|dm}} <br/>
|dm=7|dm10=55
11 {{Stat|hp}}<br/>
|hp=22|hp10=80
0 {{Stat|sh}}<br/>
|cr=25%
10% {{Stat|cr}}<br/>
|pd=15%
0% {{Stat|pd}}<br/>
|md=25%
25% {{Stat|md}} </center>
}}
|<center>
0 {{Stat|dm}} <br/>
0 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0 {{Stat|cr}}<br/>
0 {{Stat|pd}}<br/>
0 {{Stat|md}} </center>
|
72 {{Stat|dm}} <br/>
30 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
10% {{Stat|cr}}<br/>
0% {{Stat|pd}}<br/>
25% {{Stat|md}} </center>
|
0 {{Stat|dm}} <br/>
0 {{Stat|hp}}<br/>
0 {{Stat|sh}}<br/>
0 {{Stat|cr}}<br/>
0 {{Stat|pd}}<br/>
0 {{Stat|md}} </center>
|}
{{clear}}
==Abilities==
==Abilities==
{{abilities
{{abilities
|name1 = Active:
|name1 = Light Arrows
|abilityType1= Magic
|abilityType1= Magic
|element1 = Light
|cd1=3s
|cd1=3s
|
|dm1 = 2x
|dm1 = 2x
|desc1=
|desc1= Uses the power of the moon to conjure Light bows and has a cold aura, applying {{effect|Freeze}}.
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
Line 73: Line 64:
{{EffectSynergyStore
{{EffectSynergyStore
|effect=Overheal
|effect=Overheal
|remarks=with upgrade Right B
|remarks=with upgrade Heal
|causes=1
|causes=1
}}
}}
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{| class="wikitable" style="text-align:center;width:100%"
{| class="wikitable" style="text-align:center;width:100%"
! rowspan="2" | Rank 1
! rowspan="2" | Rank 1
! colspan="2" style="text-align:center;" | Left<br />
! colspan="2" style="text-align:center;" | Radiance<br />
! colspan="2" style="text-align:center;" | Right<br />
! colspan="2" style="text-align:center;" | Freeze<br />
|-   
|-   
| colspan="2" | Attacks once more<br />Applying [[Radiance]] to a target with [[Freeze]] deals 1x{{ItemLink|Holy}}
| colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink|Light}}
| colspan="2" | Attacks pierce once<br />Increase effect of [[Freeze]] by 10%
| colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10%
|-  
|-  
! rowspan="2" | Rank 2
! rowspan="2" | Rank 2
! Left A
! Radiance
! Left B
! Freeze
! Right A
! Freeze
! Right B
! Heal
|-
|-
| Attacks once more<br />Applying [[Radiance]] to a target with [[Freeze]] deals 2x{{ItemLink|Holy}}
| Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink|Light}}.
| Attacks pierce once<br />Increase duration of [[Freeze]] by 2s
| Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s.
| Attacks pierce once<br />Increase effect of [[Freeze]] by 20%
| Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%.
| Lose knockback but apply [[Freeze]] in a big radius <br />Self: [[Overheal]] 1 when applying Freeze
| Lose knockback, but apply {{Effect|Freeze}} in a large radius. <br />Self: {{Effect|Overheal}} 1 when applying {{Effect|Freeze}}.
|}
|}


==Relics==
==Relics==
Selene is required for the following {{ItemLink|relic|Relics}}:
Selene is required for the following {{ItemLink|relic|Relics}}:
*{{Relic|Heavenly Harp}}
 
*{{Relic|Trap}}


Selene benefits from the following {{ItemLink|relic|Relics}}:
Selene benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Frost Arrows}}
* {{Relic|Holy Light}}
* {{Relic|Holy Water}}
* {{Relic|Heavenly Harp}}
* {{Relic|Knock Knock}}
* {{Relic|Metal Arrows}}
* {{Relic|Trap}}
* {{Relic|Armor}}
* {{Relic|Bow}}
* {{Relic|Cloak}}
* {{Relic|Helmet}}
* {{Relic|Knife}}


==Tactics==
==Tactics==




{{nav heroes}}
{{nav units}}


[[Category:Guardians]]
[[Category:Heroes]]

Latest revision as of 23:14, 17 June 2026

Selene is one of the Heroes and a starting unit.

Selene cannot be placed on Towers.

Unlocking

A Hero is unlocked by finding it in an Event on the map, unless it is a hero of the Kingdom you are playing.

Stats

As a Hero, Selene benefits from extra stats purchased in between runs for Shards. Selene does not gain XP from the tavern by eating food Food and can only gain XP from defeating Monsters in Combat.

Selene's attacks do Magic Damage and are Light. Additionally and monsters which come into contact with Selene will have Freeze applied to them.


StatsBase Gain12345678910
Health 22253035414855637180
Critical Chance 25%25%25%25%25%25%25%25%25%25%
Armor 15%15%15%15%15%15%15%15%15%15%
Resistance 25%25%25%25%25%25%25%25%25%25%
Damage 791318232834414855

Abilities

Light Arrows
MagicLight
Uses the power of the moon to conjure Light bows and has a cold aura, applying Freeze.
 2x
 3s


Upgrades

Rank 1 Radiance
Freeze
Attacks once more.
Applying Radiance to a Freeze target deals 1x Light
Attacks pierce once.
Increase effect of Freeze by 10%
Rank 2 Radiance Freeze Freeze Heal
Attacks once more.
Applying Radiance to a Freeze target deals 2x Light.
Attacks pierce once.
Increase duration of Freeze by 2s.
Attacks pierce once.
Increase effect of Freeze by 20%.
Lose knockback, but apply Freeze in a large radius.
Self: Overheal 1 when applying Freeze.

Relics

Selene is required for the following Relics:


Selene benefits from the following Relics:

Tactics