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Devil: Difference between revisions
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| image = Devil.png | | image = Devil.png | ||
| unlocking = Kill 666 monster on one day | | unlocking = Kill 666 monster on one day | ||
| caption = 666 | |||
| kingdom = Demon | | kingdom = Demon | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Mage's Guild}} | ||
| | | upgradeCosts = | ||
| onTower = yes | |||
| damageType = Physical | | damageType = Physical | ||
| element = Fire | | element = Fire | ||
| movement = Infantry | | movement = Infantry | ||
| attackStyle = Magic | | attackStyle = Magic | ||
| role = | | role = Tank | ||
| preferredFood = {{ItemLink|fox}} | | preferredFood = {{ItemLink|fox}} | ||
}} | }} | ||
{{Unit introduction}} | |||
{{Unit introduction}} | |||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Kill 666 [[Monsters]] on one {{ItemLink|Day}}. | |||
|-|Hint=There will be a chance to face that many enemies later on. | |||
|-|Spoiler=After the fourth boss comes {{ItemLink|Day}} X. | |||
</tabber> | |||
== Stats == | |||
The Devil gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=4|pw10=23 | |||
|ma=13|ma10=110 | |||
|rg=13|rg10=110 | |||
|cr=25% | |||
|pd=50 | |||
|md=50 | |||
}} | |||
== Abilities == | == Abilities == | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1 = Active: |desc1= | |name1 = Active: Conjure Meteor | ||
|name2 = Passive: |desc2= | |abilityType1 = Physical | ||
|element1 = Fire | |||
|cd1 = 3.5s | |||
|ar1= 25m | |||
|sp1= 6 | |||
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 3s. | |||
|upgrade1.2 = Increase {{Stat|ar|area}} to 40m. | |||
|upgrade1.3 = Fires 2 projectiles. | |||
|desc1 = Conjures a meteor from the sky. | |||
|name2 = Passive: Burning Rage | |||
|abilityType2 = Buff | |||
|desc2 = Self: Increase {{stat|cr|Critical Chance}} by 100% against {{effect|Burn|Burning}} targets. | |||
|grid2.mark=13 | |||
|upgrade2.3 = Increase effect to 200%. | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Burn | |||
|remarks=requires passive | |||
|causes=0 | |||
}} | }} | ||
== | == Promotion == | ||
{{ | {{PromotionInfoUnits}} | ||
}} | |||
== Evolution == | == Evolution == | ||
| Line 34: | Line 76: | ||
== Monster == | == Monster == | ||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 21. | |||
{{nav units}} | {{nav units}} | ||
Latest revision as of 14:53, 29 April 2026
The Devil is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
Unlocking
The Devil is unlocked when it's caught by the
Trapper's trap.
Map Quest
By completing it's quest in the
Undead Kingdom the Devil rewards you with .
There will be a chance to face that many enemies later on.
After the fourth boss comes
Day X.
Stats
The Devil gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 5 | 6 | 8 | 10 | 12 | 15 | 17 | 20 | 23 | ||
| 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | ||
| 13 | 19 | 26 | 35 | 45 | 56 | 69 | 82 | 95 | 110 | ||
| 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | 25% | ||
| 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | ||
| 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion
Day Promotion
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Nightly Tavern Promotion
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
Evolution
The Devil evolves into the
Satan. To evolve a Unit they must be upgraded to
.
Monster
History
- Changed in the Early Access 0.7.052 update.
- Units now promote with
Coins, they used to promote with
Ingots. - Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
- the
Trapper was introduced as the new unlocking method for Units. The Devil used to be Unlocked by the following in each kingdom
- In the
Human Kingdom the Devil is unlocked by fulfilling its quest for the achievement. - In the
Undead Kingdom the Devil is unlocked at
Kingdom Level 21.
- In the
- Units now promote with



