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{{doc/start}}
{{doc/start}}
Creates an ability table with upgrades for a unit. (Code at [[Module:Abilities]]).
Creates an ability table with upgrades for a unit. (Code at [[Module:Abilities]]).
The ability grids are created with the submodule [[Module:Abilities/Grid]], see there for infos about creating the grid.
  <nowiki>{{abilities
  <nowiki>{{abilities
|name1=Bless
|name1=Tentacles
|abilityType1=Magical damage
|abilityType1 = Magical
|element1=holy
|element1 = Dark
|cd1=3 s|ra1=70 m|desc1={{effect|Bless}} your enemies in a 20 m radius
|dm1= 0.25x
|upgrade1.1=Decrease {{stat|cd|to 2.5s}}
|cd1=1.5s
|upgrade1.2=Decrease {{stat|cd|to 2s}}
|ra1=50m
|upgrade1.3=Decrease {{stat|cd|to 1.5s}}; Increases {{stat|ar|area}}.
|ar1=30m
|name2=Heal
|ta1=Random
|abilityType2=support
|desc1=Opens up the door to another dimension summoning dark shadows<br/> Applies {{effect|fear}} to all monsters hit.
|cd2=10 s|desc2=Apply {{effect|Rejuvenate}} to adjacent [[units]]
|upgrade1.1= Decrease {{stat|cd|to 1.25s}}
|upgrade2.3=Increases effect to 3
|upgrade1.2= Decrease {{stat|cd|to 1s}}
|upgrade1.3= Increase {{stat|ar}}
|name2 = Shade
|subAbility2=true
|abilityType2 = Physical
|element2 = dark
|sp2=5
|pi2=2
|du2=7s
|desc2 = Walks back and forth until hitting 2 monsters dealing 2 {{stat|dm}} and applies {{effect|fatigue}}
|name3=Barrier
|abilityType3 = Support
|cd3=6s
|desc3=Cast {{Effect|Barrier}} onto the unit above
|grid3.mark=8
|upgrade3.3= Applies to more allies
|upgrade3.3grid=7,8,9
}}
}}</nowiki>
}}</nowiki>
{{abilities
{{abilities
|name1=Bless
|name1=Tentacles
|abilityType1=Magical damage
|abilityType1 = Magical
|element1=holy
|element1 = Dark
|cd1=3 s|ra1=70 m|desc1={{effect|Bless}} your enemies in a 20 m radius
|dm1= 0.25x
|upgrade1.1=Decrease {{stat|cd|to 2.5s}}
|cd1=1.5s
|upgrade1.2=Decrease {{stat|cd|to 2s}}
|ra1=50m
|upgrade1.3=Decrease {{stat|cd|to 1.5s}}; Increases {{stat|ar|area}}.
|ar1=30m
|name2=Heal
|ta1=Random
|abilityType2=support
|desc1=Opens up the door to another dimension summoning dark shadows<br/> Applies {{effect|fear}} to all monsters hit.
|cd2=10 s|desc2=Apply {{effect|Rejuvenate}} to adjacent [[units]]
|upgrade1.1= Decrease {{stat|cd|to 1.25s}}
|upgrade2.3=Increases effect to 3
|upgrade1.2= Decrease {{stat|cd|to 1s}}
|upgrade1.3= Increase {{stat|ar}}
|name2 = Shade
|subAbility2=true
|abilityType2 = Physical
|element2 = dark
|sp2=5
|pi2=2
|du2=7s
|desc2 = Walks back and forth until hitting 2 monsters dealing 2 {{stat|dm}} and applies {{effect|fatigue}}
|name3=Barrier
|abilityType3 = Support
|cd3=6s
|desc3=Cast {{Effect|Barrier}} onto the unit above
|grid3.mark=8
|upgrade3.3= Applies to more allies
|upgrade3.3grid=7,8,9
}}
}}
{{doc/end}}
{{doc/end}}

Latest revision as of 17:39, 27 November 2025

Creates an ability table with upgrades for a unit. (Code at Module:Abilities).

The ability grids are created with the submodule Module:Abilities/Grid, see there for infos about creating the grid.

{{abilities
|name1=Tentacles
|abilityType1 = Magical
|element1 = Dark
|dm1= 0.25x
|cd1=1.5s
|ra1=50m
|ar1=30m
|ta1=Random
|desc1=Opens up the door to another dimension summoning dark shadows<br/> Applies {{effect|fear}} to all monsters hit.
|upgrade1.1= Decrease {{stat|cd|to 1.25s}}
|upgrade1.2= Decrease {{stat|cd|to 1s}}
|upgrade1.3= Increase {{stat|ar}}
|name2 = Shade
|subAbility2=true
|abilityType2 = Physical
|element2 = dark
|sp2=5
|pi2=2
|du2=7s
|desc2 = Walks back and forth until hitting 2 monsters dealing 2 {{stat|dm}} and applies {{effect|fatigue}}
|name3=Barrier
|abilityType3 = Support
|cd3=6s
|desc3=Cast {{Effect|Barrier}} onto the unit above
|grid3.mark=8
|upgrade3.3= Applies to more allies
|upgrade3.3grid=7,8,9
}}
}}
Tentacles
Magical damageDark
Opens up the door to another dimension summoning dark shadows
Applies fear to all monsters hit.
Decrease  to 1.25s
Decrease  to 1s
Increase
 0.25x
 1.5s
 50m
 Random
 30m
Shade
Physical damageDark
Walks back and forth until hitting 2 monsters dealing 2 and applies fatigue
 7s
 5
 2
Barrier
Support
Cast Barrier onto the unit above
Applies to more allies
 6s