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Dinosaur: Difference between revisions

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ability and upgrade template
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{{infobox unit
{{infobox unit
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| title = Dinosaur
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| image = Dinosaur.png
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| caption = The oldest being
| unlocking = Have 25 animals in your city.
| kingdom = Swamp
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Warrior's Guild}}
| upgradeCosts =
| damageType = Physical
| element = None
| movement = Cavalry
| attackStyle = Melee
| attackStyle = Melee
| role = Tank
| role = Tank
| onTower = no
| preferredFood = {{ItemLink|boar}}
| requiredForRelics = Gas Cloud
| benefitsFromRelics = Burning Book, Eagle Eye, Gas Cloud, Knock Knock, Mug of Joy, Sleep Powder, Wrench, Armor, Helmet, Sword, Glasses
}}
}}
The Dinosaur is a unit in [[Super Fantasy Kingdom]] that can be used to defend your kingdom.
{{Unit introduction}} The Dinosaur's attacks do {{ItemLink|Physical Damage}} and have no element. The '''Dinosaur''' charges through monsters knocking them back. The Dinosaur's passive unlocked from the {{ItemLink|Mystic}}.


== Unlocking ==
The Dinosaur cannot be placed on {{ItemLink|Tower|link=Walls}}s.
Defeat the first boss.
 
==Unlocking==
{{UnitUnlock}}<br>
 
==Map Quest==
By completing it's quest in the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
|-|Quest=Have 25 {{ItemLink|animals}} in your city.
|-|Hint=Removing {{ItemLink|Thicket}}s with the {{ItemLink|Hunter}} upgrade spawns {{ItemLink|animals}}.
|-|Spoiler=The {{ItemLink|Geologist}} can find new {{ItemLink|Thicket}}s!
</tabber>
 
== Stats ==
The Dinosaur gains [[XP]] and will level up when eating at the [[Tavern]].
 
{{LevelStats
|exp=true
|baseIndicator=true
|gainIndicator=true
|pw=5|pw10=73
|hp=13|hp10=110
|rg=13|rg10=110
|cr=5%
|pd=35
|md=35
}}


== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Treasure|quantity=100}}.
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1=|cd1=4 s|ra1=70 m|desc1=Charge enemies, knocking them back and dealing AOE damage
|name1 = Active: Never skip leg day
|name2=|desc2=Always regenerate 1 hp
|abilityType1 = Physical
|element = none
|cd1=4
|ra1=70m
|ta1=Furthest
|du1=1.6s
|sp1=5
|desc1= Tramples onto the battlefield, knocking back all targets in its path.
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 3s.
|upgrade1.2 = Increase {{stat|ar|area}}.
|upgrade1.3 = Additional laser attack.
|name2 =Passive: Frightful Presence
|abilityType2 = support
|grid2.mark = 13
|abilityType2= support
|desc2 = On taking damage: Apply {{effect|Fear}} to 3 close monsters.
|upgrade2.1 = Increase effect to 4.
|upgrade2.2 = Increase effect to 5.
|upgrade2.3 = Increase effect to 10.
}}
{{EffectSynergyStore
|effect=Fear
|remarks=requires passive
|causes=1
}}
}}
== Promotion ==
{{PromotionInfoUnits}}
== Evolution ==
{{EvolutionInfo|Dinosaur|Kaiju|Swamp}}
Once Dinosaur evolves into Kaiju, after it finishes charging it will fire a laser horizontally in the direction it is facing, the laser does twice the damage of the charge attack.
== Relics ==
The Dinosaur is required for the following {{ItemLink|relic|Relics}}:
* {{Relic|Gas Cloud}}
The Dinosaur benefits from the following {{ItemLink|relic|Relics}}:
==Tactics==
Dinosaurs high {{ItemLink|Knockback}} and big {{ItemLink|Area}} makes it a very good [[unit]] for slowing down [[monsters]].


== Upgrades ==
== Monster ==  
The upgrade can be unlocked directly on the unit.
{{infobox monster
{{upgrades
| title = Dinosaur
|costs1={{ItemLink|Ingot|quantity=2}}|upgrade1=Always regenerate 2 hp<br/>Reduce attack {{stat|cd| to 3.5 s}}
| image = Dinosaur.png
|costs2={{ItemLink|Ingot|quantity=6}}|upgrade2=Always regenerate 3 hp<br/>increase {{stat|ar}}
| damage = 7
|costs3={{ItemLink|Ingot|quantity=11}}|upgrade3=Always regenerate 5 hp<br/>additional laser attack
| health = 42
| shield = 0
| criticalChance = 0
| physicalDefense = 0
| magicalDefense = 0
| appearanceRank = 7
}}
}}
{{Monster introduction}} It is encountered starting on day 8 are also encountered as a monster via provokes. They are fairly generic in all stats with slightly higher {{stat|hp|hp}}.


== Levels ==
== History ==
The Dinosaur levels up when eating at the [[Tavern]], increasing some of the stats. The most preferred food giving 5 XP is the {{ItemLink|boar}}.
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 31.


{{nav units}}
{{nav units}}

Latest revision as of 18:54, 20 August 2026

The Dinosaur is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Dinosaur's attacks do Physical Damage and have no element. The Dinosaur charges through monsters knocking them back. The Dinosaur's passive unlocked from the Mystic.

The Dinosaur cannot be placed on Towers.

Unlocking

The Dinosaur is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Human Kingdom the Dinosaur rewards you with .

Stats

The Dinosaur gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 591521283644536373
Health 131926354556698295110
Rage 131926354556698295110
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 35353535353535353535
Resistance 35353535353535353535

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Never skip leg day
Physical damage
Tramples onto the battlefield, knocking back all targets in its path.
Reduce  cooldown to 3s.
Increase  area.
Additional laser attack.
 4
 70m
 Furthest
 1.6s
 5
Passive: Frightful Presence
Support
On taking damage: Apply Fear to 3 close monsters.
Increase effect to 4.
Increase effect to 5.
Increase effect to 10.

Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Kaiju

The Dinosaur evolves into the Kaiju. To evolve a Unit they must be upgraded to .

Once Dinosaur evolves into Kaiju, after it finishes charging it will fire a laser horizontally in the direction it is facing, the laser does twice the damage of the charge attack.

Relics

The Dinosaur is required for the following Relics:

The Dinosaur benefits from the following Relics:

Tactics

Dinosaurs high Knockback and big Area makes it a very good unit for slowing down monsters.

Monster

As a monster the Dinosaur can attack your kingdom. It is encountered starting on day 8 are also encountered as a monster via provokes. They are fairly generic in all stats with slightly higher  hp.

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Dinosaur used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Dinosaur is unlocked by fulfilling its quest for the achievement.
  • In the Undead Kingdom the Dinosaur is unlocked at Kingdom Level 31.