Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Rickard: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
Added Lvl 2 Upgrades, more info to info box
updated stats and ability, and updated "the knight" mentions to "Rickard"
 
(51 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{infobox unit
{{infobox unit
| recruiting = Starting Unit
| title = Rickard
| image = <gallery>
    Rickard.png|Sprite
    Rickard icon.png|Portrait
    Rickard full art.png|Full Art
  </gallery>
| caption = Defensive guy perfect for the start!
| recruiting = Starting unit
| unlocking = Always Unlocked
| costs = Free
| costs = Free
| race = {{ItemLink|Human}}
| kingdom = Human
| movement = {{ItemLink|Calvary}}
| isHero = 1
| attackStyle = {{ItemLink|Melee}}
| damageType = Physical
| role = {{ItemLink|Damage (combat)|Damage}}
| element = None
| movement = Cavalry
| attackStyle = Melee
| role = Tank
| upgradeCosts = {{IconLinkSequence|Faith|50|150|500}}
| upgradeCosts = {{IconLinkSequence|Faith|50|150|500}}
| onTower = no
| requiredForRelics =
| benefitsFromRelics =
}}
}}
'''Rickard''' is one of the [[Heroes]] and the starting [[Hero]] of the {{ItemLink|Human}} [[Kingdom]].


The [[Knight]] is one of the [[Heroes]] and a starting unit.
Rickard cannot be placed on {{ItemLink|Tower}}s.


==Upgrades==
==Unlocking==
'''Level 1'''
{{HeroUnlock}}
* '''Shield of Mankind Lvl. 1'''
 
** Attacks faster
==Stats==
** 2×{{stat|sh}} for all units
As a hero, {{PAGENAME}} <!--benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. The Knight--> does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]].
*''' Inspire Lvl. 1'''
 
** Attacks hit in a small area
Rickard's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. {{PAGENAME}}'s attacks do not apply any additional [[Effects]].
** +25 % {{stat|dm}} for units with full {{stat|sh}}
 
'''Level 2'''
{{LevelStats
*'''Shield of Mankind Lvl. 2a'''
|exp=true
**Attacks even faster
|baseIndicator=true
** 3x{{stat|sh}} for all units
|gainIndicator=true
*'''Shield of Mankind Lvl. 2b'''
|pw=5|pw10=32
**Attacks faster and stuns target
|hp=11|hp10=50
**2x{{stat|sh}} for all units
|sh=13|sh10=100
*'''Inspire Lvl. 2a'''
|cr=5%
**Attacks hit in a medium area
|pd=60
**+50 % {{stat|dm}} for units with full {{stat|sh}}
|md=0
*'''Inspire Lvl. 2b'''
}}
**Attacks faster and hits in a small area
{{clear}}
**+25 % {{stat|dm}} for units with full {{stat|sh}}
==Abilities==
{{nav game mechanics}}
{{abilities
|name1 = Active: Charge
|abilityType1= Physical
|ra1=50m
|ta1=Nearest
|sp1=4.5
|desc1= Always rides to the nearest target, fighting to defend your kingdom.
}}
{{EffectSynergyStore
|effect=Stun
|remarks=with upgrade Stun
|causes=1
}}
 
==Promotions==
{| class="wikitable" style="text-align:center;width:100%"
! rowspan="2" | [[File:upgrade1.png|26x26px]] Rank 1
! colspan="2" style="text-align:center;" | Tank
! colspan="2" style="text-align:center;" | Damage
|- 
| colspan="2" | Attacks Faster.<br><br>All: 2×{{stat|sh|Shield}}.
| colspan="2" | Attacks hit in a small {{stat|ar|Area}}.<br><br>+30% {{stat|pw|Power}} for units with a full {{stat|sh|Shield}}.
|-
! rowspan="2" | [[File:upgrade2.png|26x26px]] Rank 2
! Tank
! Stun
! Damage
! Defense
|-
| Attacks even faster.<br><br>All: 3x{{stat|sh|Shield}}.
| {{effect|Stun}}s target.<br><br>{{effect|Poisoned}} immunity for all units with {{stat|sh|Shield}}.
| Attacks hit in a medium {{stat|ar|Area}}.<br><br>+50% {{stat|pw|Power}} for units with a full {{stat|sh|Shield}}.
| Attacks faster.<br><br>+100% {{stat|sh|Shield}} regeneration.
|}
 
==Relics==
{{PAGENAME}} is required for the following {{ItemLink|relic|Relics}}:
 
{{PAGENAME}} benefits from the following {{ItemLink|relic|Relics}}:
 
==Tactics==
{{PAGENAME}}s promotions are all very useful for {{stat|sh|Shield}} units
 
The Tank->Stun path is a very useful promotion for countering {{effect|Poisoned}}. Especially so because the units with highest {{stat|sh|Shield}}, the {{ItemLink|Human}} ones are weak to Toxic.
 
{{nav units}}


[[Category:Heroes]]
[[Category:Heroes]]

Latest revision as of 19:28, 19 July 2026

Rickard is one of the Heroes and the starting Hero of the Human Kingdom.

Rickard cannot be placed on Towers.

Unlocking

A Hero is unlocked by finding it in an Event on the map, unless it is a hero of the Kingdom you are playing.

Stats

As a hero, Rickard does not gain XP from the tavern by eating food Food and can only gain XP from defeating Monsters in Combat.

Rickard's attacks do Physical Damage and have no Element. Rickard's attacks do not apply any additional Effects.

StatsBase Gain12345678910
Power 57911141720242832
Health 11141720242933394450
Shield 131825334252637487100
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 60606060606060606060
Resistance 0000000000

Abilities

Active: Charge
Physical damage
Always rides to the nearest target, fighting to defend your kingdom.
 50m
 Nearest
 4.5


Promotions

Rank 1 Tank Damage
Attacks Faster.

All: 2× Shield.
Attacks hit in a small  Area.

+30%  Power for units with a full  Shield.
Rank 2 Tank Stun Damage Defense
Attacks even faster.

All: 3x Shield.
Stuns target.

Poisoned immunity for all units with  Shield.
Attacks hit in a medium  Area.

+50%  Power for units with a full  Shield.
Attacks faster.

+100%  Shield regeneration.

Relics

Rickard is required for the following Relics:

Rickard benefits from the following Relics:

Tactics

Rickards promotions are all very useful for  Shield units

The Tank->Stun path is a very useful promotion for countering Poisoned. Especially so because the units with highest  Shield, the Human ones are weak to Toxic.