Defeat the fourth boss.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
added base stats and Abilities + upgrades |
changed poison to in game name poisoned |
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| title = Rogue | | title = Rogue | ||
| image = Rogue.png | | image = Rogue.png | ||
| caption = | | caption = Watch your back! | ||
| kingdom = Elven | | kingdom = Elven | ||
| unlocking = Defeat the fourth boss. | | unlocking = Defeat the fourth boss. | ||
| recruiting = | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Warrior's Guild}} | ||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | | upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | ||
| onTower = no | | onTower = no | ||
| Line 17: | Line 17: | ||
The Rogue cannot be placed on {{ItemLink|Tower}}s. | The Rogue cannot be placed on {{ItemLink|Tower}}s. | ||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Defeat the fourth [[boss]]. | |||
|-|Hint=the fourth [[boss]] appears on {{ItemLink|Day}} 28. | |||
|-|Spoiler=They deal a lot of single target damage, so make sure your front units are strong enough. | |||
</tabber> | |||
== Stats == | == Stats == | ||
| Line 43: | Line 54: | ||
|upgrade1.2 = Hits three times. | |upgrade1.2 = Hits three times. | ||
|upgrade1.3 = Attacks 5 targets. | |upgrade1.3 = Attacks 5 targets. | ||
|desc1 = Attacks 2 targets twice, applying {{effect | |desc1 = Attacks 2 targets twice, applying {{effect|Poisoned}}. | ||
|name3 = Passive: Technique Teacher | |name3 = Passive: Technique Teacher | ||
|desc3 = Ally: Add 5% {{Stat|cr|Critical Chance}}. | |desc3 = Ally: Add 5% {{Stat|cr|Critical Chance}}. | ||
| Line 50: | Line 61: | ||
|upgrade3.3 = Increase effect to 10% {{Stat|cr|Critical Chance}}. | |upgrade3.3 = Increase effect to 10% {{Stat|cr|Critical Chance}}. | ||
}} | }} | ||
{{EffectSynergyStore | |||
|effect=Poisoned | |||
|remarks= | |||
|causes=1 | |||
}} | |||
== Promotion == | |||
{{PromotionInfoUnits}} | |||
== | == History == | ||
{{ | * Changed in the [[Early Access 0.7.052]] update. | ||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 15. | |||
{{nav units}} | {{nav units}} | ||
The Rogue is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.
The Rogue cannot be placed on
Towers.
The Rogue is unlocked when it's caught by the
Trapper's trap.
By completing it's quest in the
Undead Kingdom the Rogue rewards you with .
Defeat the fourth boss.
They deal a lot of single target damage, so make sure your front units are strong enough.
The Rogue gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 6 | 8 | 11 | 14 | 18 | 22 | 26 | 30 | 35 | ||
| 5 | 6 | 7 | 9 | 11 | 13 | 16 | 18 | 21 | 24 | ||
| 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | ||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |