Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Selene: Difference between revisions

From Super Fantasy Kingdom Official Wiki
updated stats and upgrades
added herounlock
 
(5 intermediate revisions by 3 users not shown)
Line 2: Line 2:
| title = Selene
| title = Selene
| image = Selene.png
| image = Selene.png
| caption = ''Moon Power''
| caption = Moon Power
| recruiting = Starting Hero
| recruiting = Starting Hero
| unlocking = Always Unlocked
| unlocking = Always Unlocked
Line 9: Line 9:
| isHero = 1
| isHero = 1
| damageType = Magic
| damageType = Magic
| element = Holy
| element = Light
| movement = Cavalry
| movement = Cavalry
| attackStyle = Ranged
| attackStyle = Ranged
Line 19: Line 19:
}}
}}
'''Selene''' is one of the [[Heroes]] and a starting unit.
'''Selene''' is one of the [[Heroes]] and a starting unit.
Selene cannot be placed on {{ItemLink|Tower}}s.
==Unlocking==
{{HeroUnlock}}
<!---<tabber>
|-|Starting Quest=To start '''{{PAGENAME}}'s''' Questline you need to unlock the XXX {{ItemLink|Road}}.{{wip}}
|-|Spoiler 1st Quest={{wip}}
|-|Spoiler 2nd Quest={{wip}}
|-|Spoiler 3rd Quest={{wip}}
|-|Spoiler 4th Quest={{wip}}
</tabber>--->


==Stats==
==Stats==
As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]].
As a Hero, Selene benefits from extra {{ItemLink|stats}} purchased in between runs for {{ItemLink|Shards}}. Selene does not gain [[XP]] from the {{ItemLink|tavern}} by eating food [[Food]] and can only gain [[XP]] from defeating [[Monsters]] in [[Combat]].


Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Holy}}. Additionally and monsters which come into contact with Selene will have [[Freeze]] applied to them.
Selene's attacks do {{ItemLink|Magic Damage}} and are {{ItemLink|Light}}. Additionally and monsters which come into contact with Selene will have [[Freeze]] applied to them.


Selene cannot be placed on {{ItemLink|Tower}}s.


{{LevelStats
{{LevelStats
Line 39: Line 50:
==Abilities==
==Abilities==
{{abilities
{{abilities
|name1 = Holy Arrows
|name1 = Light Arrows
|abilityType1= Magic
|abilityType1= Magic
|element1 = Holy
|element1 = Light
|cd1=3s
|cd1=3s
|dm1 = 2x
|dm1 = 2x
|desc1= Uses the power of the moon to conjure holy bows and has a cold aura, applying {{effect|Freeze}}.
|desc1= Uses the power of the moon to conjure Light bows and has a cold aura, applying {{effect|Freeze}}.
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
Line 63: Line 74:
! colspan="2" style="text-align:center;" | Freeze<br />
! colspan="2" style="text-align:center;" | Freeze<br />
|-   
|-   
| colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink|Holy}}
| colspan="2" | Attacks once more.<br />Applying {{Effect|Radiance}} to a {{effect|Freeze}} target deals 1x{{ItemLink|Light}}
| colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10%
| colspan="2" | Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 10%
|-  
|-  
Line 72: Line 83:
! Heal
! Heal
|-
|-
| Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink|Holy}}.
| Attacks once more.<br />Applying {{Effect|Radiance}} to a {{Effect|Freeze}} target deals 2x{{ItemLink|Light}}.
| Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s.
| Attacks pierce once.<br />Increase duration of {{Effect|Freeze}} by 2s.
| Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%.
| Attacks pierce once.<br />Increase effect of {{Effect|Freeze}} by 20%.
Line 80: Line 91:
==Relics==
==Relics==
Selene is required for the following {{ItemLink|relic|Relics}}:
Selene is required for the following {{ItemLink|relic|Relics}}:
*{{Relic|Heavenly Harp}}
 
*{{Relic|Trap}}


Selene benefits from the following {{ItemLink|relic|Relics}}:
Selene benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Frost Arrows}}
* {{Relic|Holy Light}}
* {{Relic|Holy Water}}
* {{Relic|Heavenly Harp}}
* {{Relic|Knock Knock}}
* {{Relic|Metal Arrows}}
* {{Relic|Trap}}
* {{Relic|Armor}}
* {{Relic|Bow}}
* {{Relic|Cloak}}
* {{Relic|Helmet}}
* {{Relic|Knife}}


==Tactics==
==Tactics==

Latest revision as of 23:14, 17 June 2026

Selene is one of the Heroes and a starting unit.

Selene cannot be placed on Towers.

Unlocking

A Hero is unlocked by finding it in an Event on the map, unless it is a hero of the Kingdom you are playing.

Stats

As a Hero, Selene benefits from extra stats purchased in between runs for Shards. Selene does not gain XP from the tavern by eating food Food and can only gain XP from defeating Monsters in Combat.

Selene's attacks do Magic Damage and are Light. Additionally and monsters which come into contact with Selene will have Freeze applied to them.


StatsBase Gain12345678910
Health 22253035414855637180
Critical Chance 25%25%25%25%25%25%25%25%25%25%
Armor 15%15%15%15%15%15%15%15%15%15%
Resistance 25%25%25%25%25%25%25%25%25%25%
Damage 791318232834414855

Abilities

Light Arrows
MagicLight
Uses the power of the moon to conjure Light bows and has a cold aura, applying Freeze.
 2x
 3s


Upgrades

Rank 1 Radiance
Freeze
Attacks once more.
Applying Radiance to a Freeze target deals 1x Light
Attacks pierce once.
Increase effect of Freeze by 10%
Rank 2 Radiance Freeze Freeze Heal
Attacks once more.
Applying Radiance to a Freeze target deals 2x Light.
Attacks pierce once.
Increase duration of Freeze by 2s.
Attacks pierce once.
Increase effect of Freeze by 20%.
Lose knockback, but apply Freeze in a large radius.
Self: Overheal 1 when applying Freeze.

Relics

Selene is required for the following Relics:


Selene benefits from the following Relics:

Tactics