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Marksman: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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ability unlocking, tower link
updated: recruitment, unlocking, map quest, promotion and history
 
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{{infobox unit
{{infobox unit
| info = ''Flawless aim''
| title = Marksman
| image = Marksman.png
| caption = Flawless aim
| kingdom = Dwarven
| kingdom = Dwarven
| unlocking = Own 7 {{ItemLink|Beer}}
| unlocking = Have 25 bloats in your city.
| recruiting = [[Hermit]], [[Hero]] or [[Portal]]
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}
| costs = Hermit: Free<br/>Hero: {{ItemLink|Ingot|quantity=2}}<br/>Portal: variable
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| damageType = Physical
| damageType = Physical
| element = None
| element = None
Line 13: Line 14:
| onTower = yes
| onTower = yes
| preferredFood = {{ItemLink|bear}}
| preferredFood = {{ItemLink|bear}}
| requiredForRelics = Mug of Joy
| benefitsFromRelics =
}}
}}
{{Unit introduction}} The Marksman's attacks do {{ItemLink|Physical Damage}} and have no element. He shoots at the monster with the most {{stat|hp|Health}} in his range for high damage. Using it's passive unlocked by the {{ItemLink|Mystic}} boosts it's own damage against {{effect|stun|stunned}} targets.


{{Tamed monster introduction}} The Marksman's attacks do {{ItemLink|Physical Damage}} and have no element. He shoots at the monster with the most {{stat|hp}} in his range for high damage. Using it's passive unlocked by the {{ItemLink|Witch}} the Marksman boosts {{ItemLink|Electric}} damage for units above who attack with that element, such as his {{ItemLink|Dwarven}} companion the {{ItemLink|Runescribe}}.
The Marksman can be placed on {{ItemLink|Tower}}s.


The Marksman can be placed on {{ItemLink|Tower}}s.
==Unlocking==
{{UnitUnlock}}<br>
 
==Map Quest==
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
|-|Quest=Have 25 {{ItemLink|Bloat}}s in your city.
|-|Hint={{ItemLink|Bloat}}s spawn when you destroy a {{ItemLink|Grave}}.
|-|Spoiler=Use the {{ItemLink|Graveyard}} to find enough graves and then the {{ItemLink|Graverobber}} to destroy them.
</tabber>


== Stats ==
== Stats ==
The Marksman gains [[XP]] and will level up when eating at the [[Tavern]].
The Marksman gains [[XP]] and will level up when eating at the [[Tavern]].


{|style="width:20%" class="wikitable"
{{LevelStats
!Base stats
|exp=true
|-
|baseIndicator=true
|<center>
|gainIndicator=true
5 {{Stat|dm}} <br/>
|pw=10|pw10=100
12 {{Stat|hp}}<br/>
|hp=7|hp10=46
0 {{Stat|sh}}<br/>
|cr=5%
0% {{Stat|cr}}<br/>
|pd=25
0% {{Stat|pd}}<br/>
|md=0
0% {{Stat|md}} </center>
}}
|}


==Abilities==
==Abilities==
{{AbilityUnlockingInfo}}
{{AbilityUnlockingInfo}}
{{abilities
{{abilities
|name1=Shoot  
|name1 = Active: Shoot  
|abilityType1 =Physical
|abilityType1 =Physical
|dm1 = 2x
|dm1 = 2x
|cd1=2.75s
|cd1=2.00s
|ra1=120m
|ra1=120m
|desc1=Shoots at the furthest target.
|ta1= Most HP
|upgrade1.1= Decreases {{stat|cd|to 2s}}
|desc1= Unleashes a powerful shot at a single target.
|upgrade1.2= Decreases {{stat|cd|to 1.25s}}
|upgrade1.1= Decreases {{stat|cd|cooldown}} to 1.66s.
|upgrade1.3= Decreases {{stat|cd|to 0.5s}}
|upgrade1.2= Decreases {{stat|cd|cooldown}} to 1.33s.
|name2=Prey on the weak
|upgrade1.3= Decreases {{stat|cd|cooldown}} to 1s.
|abilityType2 = damage boost
|name2 = Passive: Easy shot
|desc2=+30% {{ItemLink|Electric|}}{{stat|dm|}} for the unit above
|abilityType2 = buff
|upgrade2.3 = Increase effect to 40% {{ItemLink|Electric|}}{{stat|dm|}}
|desc2= Self: Increase {{stat|pw|power}} by 30% against {{effect|stun|stunned}} targets.
|grid2.mark=13
|upgrade2.3 = Increase effect to 50%.
}}
}}
{{EffectSynergyStore
|effect=Stun
|remarks=requires passive
|causes=0
}}
== Promotion ==
{{PromotionInfoUnits}}
== Evolution ==
{{EvolutionInfo|Marksman|Sharpshooter|Dwarven}}


== Relics ==
== Relics ==
The Marksman is required for the following {{ItemLink|relic|Relics}}:
The Marksman is required for the following {{ItemLink|relic|Relics}}:
* {{Relic|Mug of Joy}}
* {{Relic|Mug of Joy}}


The Marksman benefits from the following {{ItemLink|relic|Relics}}:
The Marksman benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Eagle Eye}}
 
* {{Relic|Frost Arrows}}
 
* {{Relic|Knock Knock}}
==Tactics==
* {{Relic|Mug of Joy}}
 
* {{Relic|Armor}}
== History ==
* {{Relic|Bow}}
* Changed in the [[Early Access 0.7.052]] update.
* {{Relic|Glasses}}
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 9.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.


{{nav units}}
{{nav units}}

Latest revision as of 15:21, 29 April 2026

The Marksman is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Marksman's attacks do Physical Damage and have no element. He shoots at the monster with the most  Health in his range for high damage. Using it's passive unlocked by the Mystic boosts it's own damage against stunned targets.

The Marksman can be placed on Towers.

Unlocking

The Marksman is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Marksman rewards you with .

Have 25 Bloats in your city.

Stats

The Marksman gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 101522314050617486100
Health 7101316202529354046
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 25252525252525252525
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Shoot
Physical damage
Unleashes a powerful shot at a single target.
Decreases  cooldown to 1.66s.
Decreases  cooldown to 1.33s.
Decreases  cooldown to 1s.
 2x
 2.00s
 120m
 Most HP
Passive: Easy shot
Buff
Self: Increase  power by 30% against stunned targets.
Increase effect to 50%.


Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Sharpshooter

The Marksman evolves into the Sharpshooter. To evolve a Unit they must be upgraded to .

Relics

The Marksman is required for the following Relics:

The Marksman benefits from the following Relics:


Tactics

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Marksman used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Marksman is unlocked at Kingdom Level 9.
  • In the Undead Kingdom the Marksman is unlocked by fulfilling its quest for the achievement.