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Jester: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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guardian->hero->unit
updated: recruitment, unlocking, map quest, promotion and history
 
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| title = Jester
| title = Jester
| image = Jester.png
| image = Jester.png
| caption = ''Juggle in Hell''
| caption = Juggle in Hell
| kingdom = Demon
| kingdom = Demon
| unlocking = Be funny
| unlocking = Be funny
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Ore}} variable<br/>[[outpost]]: {{ItemLink|coins|quantity=75}}
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}
| upgradeCosts = {{IconLinkSequence|Ingot|2|6|11}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| damageType = Physical
| damageType = Physical
| element = Fire
| element = Fire
Line 15: Line 15:
| preferredFood = {{ItemLink|fox}}
| preferredFood = {{ItemLink|fox}}
| requiredForRelics = Burning Book
| requiredForRelics = Burning Book
| benefitsFromRelics = Eagle Eye, Frost Arrows, Gas Cloud, Knock Knock, Mug of Joy, Armor, Bow, Glasses
| benefitsFromRelics =  
}}
}}
{{Unit introduction}} The Jester's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He throws balls of fire at random locations leaving behind a fire which applies {{effect|Burn}}. Using it's passive unlocked by the {{ItemLink|Witch}} the Jester boosts {{ItemLink|Fire}} damage for units above and below who attack with that element.
{{Unit introduction}} The Jester's attacks do {{ItemLink|Physical Damage}} and have the {{ItemLink|Fire}} [[Element]]. He throws balls of fire at random locations leaving behind a fire which applies {{effect|Burn}}. Using its passive unlocked by the {{ItemLink|Mystic}}.
 
The Jester is a unit which can be placed on {{ItemLink|Tower}}s.
The Jester is a unit which can be placed on {{ItemLink|Tower}}s.


==Unlocking==
==Unlocking==
Be Funny
{{UnitUnlock}}<br>
<!-- DO NOT ADD MORE INFORMATION HERE -->
 
==Map Quest==
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
|-|Quest=Be funny.
|-|Hint=The Jester is a mischievous creature. Make him laugh.
|-|Spoiler=Build 4 {{ItemLink|Well}}s.
</tabber>


== Stats ==
== Stats ==
Line 32: Line 38:
|baseIndicator=true
|baseIndicator=true
|gainIndicator=true
|gainIndicator=true
|dm=5|dm10=53
|pw=5|pw10=53
|hp=13|hp10=110
|hp=5|hp10=44
|sh=0
|sh=0
|cr=0%
|cr=0%
|pd=0%
|pd=0
|md=0%
|md=0
}}
}}


Line 46: Line 52:
|abilityType1 = Physical
|abilityType1 = Physical
|element1 = Fire
|element1 = Fire
|cd1=1.5s
|cd1= 2.5s
|du1 = 4s
|sp1 = 8
|desc1=Targets random spot leaving behind a small fire<br/>Applies {{effect|Burn}} to any monster which move through the fire.
|ta1= Random
|upgrade1.1= Increases {{stat|ar}}; Increases {{stat|du}} to 6s
|desc1= Tosses a juggling ball that bursts into a small fire, applying {{effect|Burn}}. {{stat|du|duration}} 4s.
|upgrade1.2= Increases {{stat|ar}}; Reduce {{stat|cd}} to 1.25s
|upgrade1.1= Increase {{stat|ar|area}}. Increase {{stat|du|duration}} to 6s.
|upgrade1.3= Increase {{stat|ar}}
|upgrade1.2= Increase {{stat|ar|area}}. Reduce {{stat|cd|cooldown}} to 2s.
|name2=Passive: Set on Fire
|upgrade1.3= Increase {{stat|ar|area}}.
|name2=Passive: Searing Pain
|abilityType2 = Support
|abilityType2 = Support
|desc2=Allies: +50% {{IconLink|Fire}}{{stat|dm}}
|desc2=Allies: On crit, apply {{Effect|Burn}}.
|grid2.mark = 8,18
|grid2.mark = 12,14
|upgrade2.3 = Increases effect to 100%{{IconLink|Fire}}{{stat|dm}}
|upgrade2.3 = Applies to more allies.
|upgrade2.3grid = 12,14,18
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
|effect=Burn
|effect=Burn
|unit=Jester
|causes=1
|causes=1
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
|effect=Burn
|effect=Burn
|remarks=only unit before and behind
|unit=Jester
|remarks=requires passive, lets some allies apply burn
|causes=1
}}
}}
{{UpgradeInfoMonsters}}
 
== Promotion ==
{{PromotionInfoUnits}}


== Evolution ==
== Evolution ==
Line 77: Line 90:


The Jester benefits from the following {{ItemLink|relic|Relics}}:
The Jester benefits from the following {{ItemLink|relic|Relics}}:
* {{Relic|Frost Arrows}}
* {{Relic|Gas Cloud}} if you have a source of {{effect|Poison}}
* {{Relic|Knock Knock}}
* {{Relic|Mug of Joy}}
* {{Relic|Armor}}
* {{Relic|Bow}}
* {{Relic|Glasses}}


==Tactics==
==Tactics==
a good way to defeat [[bosses]] is to place Jester above or below [[fire Elemental]].
a good way to defeat [[bosses]] is to place Jester next to [[fire Elemental]].


== Monster ==  
== Monster ==  
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}}
}}
{{Monster introduction}} Jester causes the burn effect on your units when attacking.
{{Monster introduction}} Jester causes the burn effect on your units when attacking.
== History ==
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 17.


{{nav units}}
{{nav units}}

Latest revision as of 15:11, 29 April 2026

The Jester is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Jester's attacks do Physical Damage and have the Fire Element. He throws balls of fire at random locations leaving behind a fire which applies Burn. Using its passive unlocked by the Mystic. The Jester is a unit which can be placed on Towers.

Unlocking

The Jester is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Jester rewards you with .

Be funny.

The Jester is a mischievous creature. Make him laugh.

Stats

The Jester gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 571116212632394653
Health 581114182327333844
Shield 0000000000
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0000000000
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Juggling Balls
Physical damageFire
Tosses a juggling ball that bursts into a small fire, applying Burn.  duration 4s.
Increase  area. Increase  duration to 6s.
Increase  area. Reduce  cooldown to 2s.
Increase  area.
 2.5s
 Random
 8
Passive: Searing Pain
Support
Allies: On crit, apply Burn.
Applies to more allies.


Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Trickster

The Jester evolves into the Trickster. To evolve a Unit they must be upgraded to .

Relics

The Jester is required for the following Relics:

The Jester benefits from the following Relics:

Tactics

a good way to defeat bosses is to place Jester next to fire Elemental.

Monster

As a monster the Jester can attack your kingdom. Jester causes the burn effect on your units when attacking.

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Jester used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Jester is unlocked by fulfilling its quest for the achievement.
  • In the Undead Kingdom the Jester is unlocked at Kingdom Level 17.