Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Observer: Difference between revisions

From Super Fantasy Kingdom Official Wiki
Update to EA v0.6.00
updated: recruitment, unlocking, map quest, promotion and history
 
(One intermediate revision by the same user not shown)
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| kingdom = Desert
| kingdom = Desert
| unlocking = Clear any dungeon.
| unlocking = Clear any dungeon.
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Eventspot}}: {{ItemLink|Coins|quantity=}}
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Mage's Guild}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = no
| onTower = no
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The Observer cannot be placed on {{ItemLink|Tower}}s.
The Observer cannot be placed on {{ItemLink|Tower}}s.
==Unlocking==
{{UnitUnlock}}<br>
==Map Quest==
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
|-|Quest=Clear any [[Dungeon]].
|-|Hint=The easiest [[Dungeon]] is found to the southwest.
|-|Spoiler=You need to clear all 3 floors.
</tabber>


== Stats ==
== Stats ==
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|grid2.mark=13
|grid2.mark=13
|upgrade2.3= Increase effect to 2%.
|upgrade2.3= Increase effect to 2%.
}}
}}<!--


{{EffectSynergyStore
-->{{EffectSynergyStore
|effect=Weakness
|effect=Weakness
|unit=Observer
|unit=Observer
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}}
}}


== Upgrades ==
== Promotion ==
{{UpgradeInfoMonsters}}
{{PromotionInfoUnits}}


== Monster ==
== Monster ==
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{{Monster introduction}}
{{Monster introduction}}
Observers have a circular movement when attacking, this can make them hard to hit for some [[units]], especially ones with projectiles. observers notably have {{stat|md|Magical Defense}}.
Observers have a circular movement when attacking, this can make them hard to hit for some [[units]], especially ones with projectiles. observers notably have {{stat|md|Magical Defense}}.
== History ==
== History ==
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 35.
Observer's unlock condition was Survive 14 days without a goldmine (not available in the demo) in the demo. However it was never unlockable or useable in the demo
Observer's unlock condition was Survive 14 days without a goldmine (not available in the demo) in the demo. However it was never unlockable or useable in the demo
{{nav units}}
{{nav units}}

Latest revision as of 14:06, 29 April 2026

The Observer is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

The Observer cannot be placed on Towers.

Unlocking

The Observer is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Observer rewards you with .

The easiest Dungeon is found to the southwest.

You need to clear all 3 floors.

Stats

The Observer gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 46913172126313642
Mana 17192328333844515865
Critical Chance 20%20%20%20%20%20%20%20%20%20%
Armor 25252525252525252525
Resistance 75757575757575757575

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Eye Lasers
Magical damage
Shoots 3 lasers.
Fires 4 projectiles.
Applies Weakness.
Fires 6 projectiles.
 2.5s
 60-100m
 Nearest
 10
Passive: Power Reserves
Self boost
Self: Increase  power by 1% per  Mana.
Increase effect to 2%.

Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Monster

As a monster the Observer can attack your kingdom. Observers have a circular movement when attacking, this can make them hard to hit for some units, especially ones with projectiles. observers notably have  Magical Defense.

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Observer used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Observer is unlocked by fulfilling its quest for the achievement.
  • In the Undead Kingdom the Observer is unlocked at Kingdom Level 35.

Observer's unlock condition was Survive 14 days without a goldmine (not available in the demo) in the demo. However it was never unlockable or useable in the demo