Lose.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
imported>Emilyba updated abilities |
updated promotion and unlock cost |
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{{infobox | {{infobox unit | ||
| | | title = Crossbowman | ||
| image = Crossbowman.png | |||
| caption = I am so bolt | |||
| kingdom = Human | | kingdom = Human | ||
| recruiting = {{MapLink|Human Kingdom Map|[email protected]:702.000| | | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Ranger's Guild}}<br>{{ItemLink|Human}} {{MapLink|Human Kingdom Map|[email protected]:702.000|Archery}}: {{ItemLink|Wood|quantity=4}} | ||
| unlocking = Lose. | |||
| upgradeCosts = | |||
| upgradeCosts = | |||
| onTower = yes | | onTower = yes | ||
| damageType = Physical | | damageType = Physical | ||
| Line 13: | Line 14: | ||
| role = Damage | | role = Damage | ||
| requiredForRelics = Metal Arrows | | requiredForRelics = Metal Arrows | ||
| benefitsFromRelics = | | benefitsFromRelics = | ||
}} | }} | ||
The '''Crossbowman''' is a [[unit]] at the [[Human Kingdom]] with a minimum Requirement of {{IconLink|Glory|quantity=7}}. The '''Crossbowman''''s attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The passive ability of the '''Crossbowman''' gives {{stat|sh|Shield}} to the [[Unit]] in front of it ignoring any units with the {{stat|rg|Rage}} stat. This passive ability is unlocked by the {{ItemLink|Mystic}}. | |||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked on the map at {{ItemLink|Glory|quantity=}}. | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Lose. | |||
|-|Hint=even as an undead you still lose when your [[hero]] dies. | |||
|-|Spoiler=I believe in you. You've got this! | |||
</tabber> | |||
== Stats == | == Stats == | ||
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|baseIndicator=true | |baseIndicator=true | ||
|gainIndicator=true | |gainIndicator=true | ||
| | |pw=6|pw10=45 | ||
|hp=14|hp10=82 | |hp=14|hp10=82 | ||
|cr=0% | |cr=0% | ||
|pd= | |pd=25 | ||
|md=0 | |md=0 | ||
}} | }} | ||
| Line 35: | Line 46: | ||
{{AbilityUnlockingInfo}} | {{AbilityUnlockingInfo}} | ||
{{abilities | {{abilities | ||
|name1=Active: Bolti | |name1 = Active: Bolti | ||
|abilityType1 = Physical | |abilityType1 = Physical | ||
|element = none | |element = none | ||
|cd1=2s | |cd1=2s | ||
|ra1=100m | |ra1=100m | ||
| | |ta1=Random | ||
|desc1=Fires 1 bolt at a random target | |sp1=10 | ||
|upgrade1.1 = Fires 2 projectiles | |pi1=0 | ||
|upgrade1.2 = | |desc1=Fires 1 bolt at a random target. | ||
|upgrade1.3 = | |upgrade1.1= Fires 2 projectiles. | ||
|name2=Passive: Give | |upgrade1.2= Fires 3 projectiles. | ||
|desc2=Ally: | |upgrade1.3= Fires 5 projectiles. | ||
|name2=Passive: Give Cover | |||
|desc2=Ally: Add 10 {{stat|sh|Shield}}. | |||
|grid2.mark=8 | |grid2.mark=8 | ||
|abilityType2 =support | |abilityType2 =support | ||
|upgrade2.1 = | |upgrade2.1= Increase effect to 20. | ||
|upgrade2.2 = | |upgrade2.2= Increase effect to 30. | ||
|upgrade2.3 = | |upgrade2.3= Increase effect to 50. | ||
}} | }} | ||
== Promotion == | |||
{{PromotionInfoUnits|human|wood|8|16|32}} | |||
| | |||
}} | |||
{{ | == Evolution == | ||
{{EvolutionInfo|Crossbowman|Arbalest|Human}} | |||
== Relics == | == Relics == | ||
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The Crossbowman benefits from the following {{ItemLink|relic|Relics}}: | The Crossbowman benefits from the following {{ItemLink|relic|Relics}}: | ||
{{nav | |||
==Tactics== | |||
If you have {{Relic|Metal Mage}} then it is a good idea to put '''crossbowman''' directly behind your {{ItemLink|Magic}} [[units]], do not put '''crossbowman''' behind a {{stat|rg|Rage}} unit, as units with the {{stat|rg|Rage}} stat cannot have {{stat|sh|Shield}}. | |||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement. | |||
{{nav units}} | |||
The Crossbowman is a unit at the Human Kingdom with a minimum Requirement of
× 7. The Crossbowman's attacks do
Physical Damage and have no Element. The passive ability of the Crossbowman gives
Shield to the Unit in front of it ignoring any units with the
Rage stat. This passive ability is unlocked by the
Mystic.
The Crossbowman is unlocked when it's caught by the
Trapper's trap.
In the
Human Kingdom the Crossbowman is unlocked on the map at
Glory.
By completing it's quest in the
Undead Kingdom the Crossbowman rewards you with .
Lose.
even as an undead you still lose when your hero dies.
I believe in you. You've got this!
The Crossbowman gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 9 | 12 | 15 | 19 | 24 | 28 | 34 | 39 | 45 | ||
| 14 | 18 | 24 | 30 | 37 | 45 | 53 | 62 | 72 | 82 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
The Crossbowman evolves into the
Arbalest. To evolve a Unit they must be upgraded to
.
The Crosbowman is required for the following
Relics:
The Crossbowman benefits from the following
Relics:
If you have
Metal Mage then it is a good idea to put crossbowman directly behind your
Magic units, do not put crossbowman behind a
Rage unit, as units with the
Rage stat cannot have
Shield.