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Druid: Difference between revisions

From Super Fantasy Kingdom Official Wiki
fix typo
updated: recruitment, unlocking, map quest, promotion and history
 
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| kingdom = Elven
| kingdom = Elven
| unlocking = Have 50 rats in your city.
| unlocking = Have 50 rats in your city.
| recruiting = [[Hermit]]: Free<br/>[[Adventurer]]: {{ItemLink|Ingot|quantity=2}}<br/>[[Portal]]: {{ItemLink|Gold}} variable
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Summoner's Guild}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}}
| onTower = no
| onTower = no
Line 15: Line 15:
}}
}}
{{Unit introduction}}
{{Unit introduction}}
==Unlocking==
{{UnitUnlock}}<br>
==Map Quest==
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}.
<tabber>
|-|Quest=Have 50 {{ItemLink|Rat}}s in your city.
|-|Hint=You can spawn additional {{ItemLink|rat}}s by removing {{ItemLink|Thicket}}s and building a {{ItemLink|Burrow}}.
|-|Spoiler=Use the {{ItemLink|Graveyard}} to dig for additional {{ItemLink|Thicket}}s and then remove them with the {{ItemLink|Clearer (undead)}}.
</tabber>


== Stats ==
== Stats ==
The Druid gains [[XP]] and will level up when eating at the [[Tavern]].
The '''Druid''' gains [[XP]] and will level up when eating at the [[Tavern]].
{{LevelStats
{{LevelStats
|exp=true
|exp=true
Line 36: Line 47:
|element = none
|element = none
|cd1=2.5s
|cd1=2.5s
|ra1=10m
|du1=5s
|sp1=2.5
|desc1= Summons a horde of animals, applying {{effect|Radiance}}
|desc1= Summons a horde of animals, applying {{effect|Radiance}}
|upgrade1.1 = Reduce {{stat|cd}} to 2s.
|upgrade1.1 = Reduce {{stat|cd|cooldown}} to 2.2s.
|upgrade1.2 = Reduce {{stat|cd}} to 1.5s.
|upgrade1.2 = Reduce {{stat|cd|cooldown}} to 1.9s.
|upgrade1.3 = Reduce {{stat|cd}} to 1s.
|upgrade1.3 = Reduce {{stat|cd|cooldown}} to 1.6s.
|name2=Passive: Wild growth
|name2=Passive: Wild growth
|cd2=3.33s
|cd2=4s
|desc2= Apply {{effect|Overheal}} 1.
|desc2= Apply {{effect|Overheal}} 1.
|grid2.mark=7,8,9,,12,14,17,18,19
|grid2.mark=7,8,9,,12,14,17,18,19
Line 48: Line 60:
|upgrade2.1 = Increase the effect to 2.
|upgrade2.1 = Increase the effect to 2.
|upgrade2.2 = Increase the effect to 3.  
|upgrade2.2 = Increase the effect to 3.  
|upgrade2.3 = Increase the effect to 5.
|upgrade2.3 = Increase the effect to 4.
}}
}}
{{EffectSynergyStore
{{EffectSynergyStore
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|causes=1
|causes=1
}}
}}
{{UpgradeInfo
== Promotion ==
|costs1={{ItemLink|Wood|quantity=8}}
{{PromotionInfoUnits}}
|costs2={{ItemLink|Wood|quantity=16}}
|costs3={{ItemLink|Wood|quantity=32}}
}}


== Evolution ==
== Evolution ==
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The Druidis required for the following {{ItemLink|relic|Relics}}:
The Druidis required for the following {{ItemLink|relic|Relics}}:
* {{Relic|Enlightenment}}
* {{Relic|Enlightenment}}
== History ==
* Changed in the [[Early Access 0.7.052]] update.
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s.
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom.
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br>
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 33.<br>
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.


{{nav units}}
{{nav units}}

Latest revision as of 03:12, 23 April 2026

The Druid is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you.

Unlocking

The Druid is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Druid rewards you with .

Have 50 Rats in your city.

Stats

The Druid gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 581216212733404755
Mana 11131518212428313640
Critical Chance 25%25%25%25%25%25%25%25%25%25%
Armor 0000000000
Resistance 40404040404040404040

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Animal Barrage
Magical damage
Summons a horde of animals, applying Radiance
Reduce  cooldown to 2.2s.
Reduce  cooldown to 1.9s.
Reduce  cooldown to 1.6s.
 2.5s
 5s
 2.5
Passive: Wild growth
Support
Apply Overheal 1.
Increase the effect to 2.
Increase the effect to 3.
Increase the effect to 4.
 4s


Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

The Druid evolves into the File:Archdruid.png Archdruid. To evolve a Unit they must be upgraded to .

Relics

The Druidis required for the following Relics:

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Druid used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Druid is unlocked at Kingdom Level 33.
  • In the Undead Kingdom the Druid is unlocked by fulfilling its quest for the achievement.