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Template:Infobox unit: Difference between revisions

From Super Fantasy Kingdom Official Wiki
updated doc
temporary redisabled unlocking until all info is changed
 
(9 intermediate revisions by the same user not shown)
Line 13: Line 13:
   <data source="unlocking">
   <data source="unlocking">
     <label>Unlocking</label>
     <label>Unlocking</label>
    <!--<default>{{UnitUnlockSmall}}</default>-->
    <format></format>
   </data>
   </data>
   <data source="recruiting">
   <data source="recruiting">
Line 19: Line 21:
   <data source="upgradeCosts">
   <data source="upgradeCosts">
     <label>Upgrade Costs</label>
     <label>Upgrade Costs</label>
<format></format>
   </data>
   </data>
   <group>
   <group>
     <header>Combat</header>
     <header>Combat</header>
    <data source="onTower">
      <label>Placeable on tower</label>
      <format>{{#ifeq:{{{onTower|}}}|yes|[[File:Tower.png|20px]] yes{{#if:{{#var:noAutoCategories}}||[[Category:Units placeable in towers]]}}|{{{onTower|no}}}[[Category:Units not placeable in towers]]}}</format>
    </data>
     <data source="damageType">
     <data source="damageType">
       <label>Damage Type</label>
       <label>Damage Type</label>
Line 33: Line 32:
       <label>Element</label>
       <label>Element</label>
       <format>{{elementDisplay|{{{element|}}}|1}}</format>
       <format>{{elementDisplay|{{{element|}}}|1}}</format>
    </data>
    <data source="attackStyle">
      <label>Class</label>
      <format>{{attackStyleDisplay|{{{attackStyle|}}}|1}}</format>
     </data>
     </data>
     <data source="movement">
     <data source="movement">
       <label>Movement</label>
       <label>Movement</label>
       <format>{{movementDisplay|{{{movement|}}}|1}}</format>
       <format>{{movementDisplay|{{{movement|}}}|1}}</format>
    </data>
    <data source="attackStyle">
      <label>Attack Style</label>
      <format>{{attackStyleDisplay|{{{attackStyle|}}}|1}}</format>
     </data>
     </data>
     <data source="role">
     <data source="role">
       <label>Role</label>
       <label>Role</label>
       <format>{{roleDisplay|{{{role|}}}|1}}</format>
       <format>{{roleDisplay|{{{role|}}}|1}}</format>
    </data>
    <data source="onTower">
      <label>Placeable on tower</label>
      <format>{{#ifeq:{{{onTower|}}}|yes|[[File:Tower.png|20px]] [[File:Yes.png|20px]] yes{{#if:{{#var:noAutoCategories}}||[[Category:Units placeable in towers]]}}|[[File:TowerNo.png|20px]] {{{onTower|no}}}[[Category:Units not placeable in towers]]}}</format>
    </data>
    <data source="onWall">
      <label>Placeable on wall</label>
      <format>{{#ifeq:{{{onWall|}}}|yes|[[File:Wall.png|20px]] [[File:Yes.png|20px]] yes{{#if:{{#var:noAutoCategories}}||[[Category:Units placeable on walls]]}}|[[File:WallNo.png|20px]] {{{onWall|no}}}}}</format>
    </data>
    <data source="onBench">
      <label>Active on bench</label>
      <format>{{#ifeq:{{{onBench|}}}|yes|[[File:Yes.png|20px]] yes{{#if:{{#var:noAutoCategories}}||[[Category:Units Active on bench]]}}|[[File:No.png|20px]] {{{onBench|no}}}}}</format>
     </data>
     </data>
     <data>
     <data>
Line 60: Line 71:
|name = {{{title|{{PAGENAME}}}}}
|name = {{{title|{{PAGENAME}}}}}
|onTower = {{#ifeq:{{{onTower|}}}|yes|1|0}}
|onTower = {{#ifeq:{{{onTower|}}}|yes|1|0}}
|onWall = {{#ifeq:{{{onWall|}}}|yes|1|0}}
|onBench = {{#ifeq:{{{onBench|}}}|yes|1|0}}
|unreleased = {{#if:{{#var:unreleased}}|{{#var:unreleased}}|0}}
|unreleased = {{#if:{{#var:unreleased}}|{{#var:unreleased}}|0}}
|unlocking = {{{unlocking|}}}
|unlocking = {{#if:{{{unlocking|}}}|{{{unlocking|}}}|{{UnitUnlockSmall}}}}
|kingdom = {{{kingdom|}}}
|kingdom = {{{kingdom|}}}
|isHero = {{#if:{{{isHero|}}}|1|0}}
|isHero = {{#if:{{{isHero|}}}|1|0}}
|isSiege = {{#if:{{{isSiege|}}}|1|0}}
|description={{{caption|}}}
|description={{{caption|}}}
|damageType = {{{damageType|}}}
|damageType = {{{damageType|}}}
Line 92: Line 106:
}}
}}
</pre>
</pre>
{{noCargo}}{{infobox unit
| title = Swordsman
| image = Swordsman.png
| caption = Point and stab
| kingdom = Human
| unlocking =
| recruiting = Castle on the right
| costs = {{ItemLink|Stone|quantity=4}}
| upgradeCosts = {{IconLinkSequence|Stone|8|16|32}}
| onTower = yes
| onWall = yes
| onBench = yes
| damageType = Physical
| element = None
| movement = Infantry
| attackStyle = Melee
| role = Tank
}}
{{#cargo_declare:_table=Units
{{#cargo_declare:_table=Units
|name=String
|name=String
Line 97: Line 129:
|kingdom=String
|kingdom=String
|isHero=Boolean
|isHero=Boolean
|isSiege=Boolean
|description=String
|description=String
|damageType=String
|damageType=String
Line 104: Line 137:
|role=String
|role=String
|onTower=Boolean
|onTower=Boolean
|onWall=Boolean
|onBench=Boolean
|unreleased=Boolean
|unreleased=Boolean
|requiredForRelics=String
|requiredForRelics=String

Latest revision as of 02:52, 23 April 2026

This is an infobox template for units. Use it on unit pages, e.g. like this

{{infobox unit
| title = Swordsman
| image = Swordsman.png
| caption = Point and stab
| kingdom = Human
| recruiting = Castle on the right
| costs = {{ItemLink|Stone|quantity=4}}
| upgradeCosts = {{IconLinkSequence|Stone|8|16|32}}
| onTower = yes
| damageType = Physical
| element = None
| movement = Infantry
| attackStyle = Melee
| role = Tank
}}

This template defines the table "Units". View table.