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Wind Elemental: Difference between revisions
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| kingdom = Elemental | | kingdom = Elemental | ||
| unlocking = | | unlocking = | ||
| recruiting = | | recruiting = {{ItemLink|Elemental Tower}} | ||
| costs = | | costs = | ||
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|cd1= 2.25s | |cd1= 2.25s | ||
|ta1= Nearest | |ta1= Nearest | ||
|du1= 3s | |||
|sp1= 3 | |||
|dm1= 0.1x | |dm1= 0.1x | ||
|desc1 = Summons tornadoes that sweep across the battlefield, dragging targets away. | |desc1 = Summons tornadoes that sweep across the battlefield, dragging targets away. | ||
Latest revision as of 13:37, 13 February 2026
This page is a work in progress, may miss some content and will change.
The Wind Elemental is one of 6 Elemental units in Super Fantasy Kingdom. It is summoned as soon as you build an
Elemental Tower. The Wind Elemental creates large tornados which push the monsters back. This attack technically does
Magic Damage.
The Wind Elemental cannot be placed on
Towers.
Stats
The Wind Elemental gains XP from sacrificing other units at the Elemental Tower transferring the XP from that unit to the elemental. you can only sacrifice 4 units in total, and 1 per day.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 9 | 10 | ||
| 8 | 9 | 11 | 13 | 15 | 18 | 20 | 23 | 27 | 30 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Abilities
Relics
The Wind Elemental is required for the following
Relics:
- None Right now
The Wind Elemental benefits from the following
Relics:


