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Wind Elemental: Difference between revisions

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{{wip}}
{{wip}}
{{infobox hero
{{infobox unit
| info = ''The answer is blowin' in the wind|Wind Elemental''
| title = Wind Elemental
| image = Wind Elemental.png
| caption = The answer is blowin' in the wind
| kingdom = Elemental
| kingdom = Elemental
| unlocking =
| unlocking =
| recruiting = [[Elemental Tower]]
| recruiting = {{ItemLink|Elemental Tower}}
| costs =
| costs =
| upgradeCosts =
| upgradeCosts =
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| benefitsFromRelics = Armor, Staff, Glasses
| benefitsFromRelics = Armor, Staff, Glasses
}}
}}
{{Elemental introduction}} The '''Wind Elemental''' creates large tornados which push the monsters back. This attack technically does {{ItemLink|Magic Damage}} however it does not actually apply damage.
{{Elemental introduction}} The '''Wind Elemental''' creates large tornados which push the monsters back. This attack technically does {{ItemLink|Magic Damage}}.


The Wind Elemental cannot be placed on {{ItemLink|Tower|link=Walls}}s.
The Wind Elemental cannot be placed on {{ItemLink|Tower|link=Walls}}s.


== Stats ==
== Stats ==
The Wind Elemental gains [[XP]] from sacrificing other heroes at the [[Elemental Tower]] transferring the [[XP]] from that hero to the elemental. you can only sacrifice 4 heroes in total, and 1 per day.
The Wind Elemental gains [[XP]] from sacrificing other units at the [[Elemental Tower]] transferring the [[XP]] from that unit to the elemental. you can only sacrifice 4 units in total, and 1 per day.
{{LevelStats
{{LevelStats
|exp=true
|exp=true
|baseIndicator=true
|baseIndicator=true
|gainIndicator=true
|gainIndicator=true
|dm=0|dm10=0
|pw=1|pw10=10
|hp=14|hp10=85
|ma=8|ma10=30
|sh=0
|cr=0%
|cr=0%
|pd=0%
|pd=0%
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{{abilities
{{abilities
|name1 = Active: Tornado
|name1 = Active: Tornado Outbreak
|abilityType1 = Magical  
|abilityType1 = Magical  
|cd1=2s
|cd1= 2.25s
|desc1 = Summons a tornado to drag away targets
|ta1= Nearest
|du1= 3s
|sp1= 3
|dm1= 0.1x
|desc1 = Summons tornadoes that sweep across the battlefield, dragging targets away.
}}
}}


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The Wind Elemental benefits from the following {{ItemLink|relic|Relics}}:
The Wind Elemental benefits from the following {{ItemLink|relic|Relics}}:


* {{Relic|Armor}}
* {{Relic|Staff}}
* {{Relic|Glasses}}
* {{Relic|Knock Knock}}


==Tactics==
==Tactics==
Upgrading Wind elemental is almost useless as the only gain is health which helps very little.


{{nav heroes}}
 
{{nav units}}

Latest revision as of 13:37, 13 February 2026

This page is a work in progress, may miss some content and will change.

The Wind Elemental is one of 6 Elemental units in Super Fantasy Kingdom. It is summoned as soon as you build an Elemental Tower. The Wind Elemental creates large tornados which push the monsters back. This attack technically does Magic Damage.

The Wind Elemental cannot be placed on Towers.

Stats

The Wind Elemental gains XP from sacrificing other units at the Elemental Tower transferring the XP from that unit to the elemental. you can only sacrifice 4 units in total, and 1 per day.

StatsBase Gain12345678910
Power 12234567910
Mana 891113151820232730
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%

Abilities

Active: Tornado Outbreak
Magical damage
Summons tornadoes that sweep across the battlefield, dragging targets away.
 0.1x
 2.25s
 Nearest
 3s
 3

Relics

The Wind Elemental is required for the following Relics:

  • None Right now

The Wind Elemental benefits from the following Relics:


Tactics