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Water Elemental: Difference between revisions
added base stats and Abilities + upgrades |
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| title = Water Elemental | | title = Water Elemental | ||
| image = Water Elemental.png | | image = Water Elemental.png | ||
| caption = | | caption = Waterboy|Water Elemental | ||
| kingdom = Elemental | | kingdom = Elemental | ||
| unlocking = | | unlocking = | ||
| recruiting = | | recruiting = {{ItemLink|Elemental Tower}} | ||
| costs = | | costs = | ||
| upgradeCosts = | | upgradeCosts = | ||
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|ra1= 150m | |ra1= 150m | ||
|ta1= Nearest | |ta1= Nearest | ||
|du1= 3.5s | |||
|sp1= 4 | |||
|desc1 = Swoops over the battlefield, striking all foes within an area and applying {{effect|wet}} | |desc1 = Swoops over the battlefield, striking all foes within an area and applying {{effect|wet}} | ||
}} | }} | ||
Latest revision as of 13:37, 13 February 2026
This page is a work in progress, may miss some content and will change.
The Water Elemental is one of 6 Elemental units in Super Fantasy Kingdom. It is summoned as soon as you build an
Elemental Tower. The Water Elemental charges forward spouting water and applies wet to all it hits. This attack does
Magic Damage and is the
Water Element.
The Water Elemental cannot be placed on
Towers.
Stats
The Water Elemental gains XP from sacrificing other units at the Elemental Tower transferring the XP from that unit to the elemental. you can only sacrifice 4 units in total, and 1 per day.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 6 | 8 | 11 | 14 | 17 | 21 | 24 | 29 | 33 | ||
| 9 | 13 | 19 | 25 | 32 | 40 | 48 | 57 | 67 | 77 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
Relics
The Water Elemental is required for the following
Relics:
The Water Elemental benefits from the following
Relics:
Tactics
Water elemental's attacks cause wet meaning it combos well with runescribe.


