Ship:levy: Difference between revisions

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|+ style="caption-side:bottom; background-color:#21252a;padding: 10px"|''The Alliance's escort carriers allow for rapid deployment of a medium-sized spacewing along with fleets of various composition. Though they have limited deck capacity for launching large sorties quickly, their highly trained deck crews can turn craft around for launch at a remarkable rate. When operated in pairs their capacity rivals even that of full fleet carriers.''
|+ style="caption-side:bottom; background-color:#21252a;padding: 10px"|''The Alliance's escort carriers allow for rapid deployment of a medium-sized spacewing along with fleets of various composition. Though they have limited deck capacity for launching large sorties quickly, their highly trained deck crews can turn craft around for launch at a remarkable rate. When operated in pairs their capacity rivals even that of full fleet carriers.''
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[[File:Levy Game Model.png|thumb|Levy Game Model]]


== Modifiers ==  
== Modifiers ==  
     Spacecraft Arming Speed: <span style="color:green;">'''+50%'''</span>
     Spacecraft Arming Speed: <span style="color:#90EE90;">'''+50%'''</span>


== Mounts ==
== Mounts ==
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[[Starter_Fleet_Guide:Maple#CVE-24_Strike_Carrier:_Of_Martial_Build|Maple's Carrier]]
[[Starter_Fleet_Guide:Maple#CVE-24_Strike_Carrier:_Of_Martial_Build|Maple's Carrier]]


=== Single S2 Levy & Kitty Petter: ===
=== Single S2 Levy===
A single 3000 pt Levy with most of the fleet's points in munitions
A single 3000 pt Levy with most of the fleet's points in munitions
Built much like the [[Ship:levy#Single_Torpedo_Levy:|~2k Levy]] but buying S2s instead of torpedoes pushes it into the 3000 pt bracket.
Built much like the [[Ship:levy#Single_Torpedo_Levy:|~2k Levy]] but buying S2s instead of torpedoes pushes it into the 3000 pt bracket.
[[Category:Ships|ALevi]]
[[Category:ANS Ships|Levi]]

Latest revision as of 00:25, 23 October 2026

Levy Hull Configuration
Levy Class Escort Carrier
Point Cost 500
Mass 12143 tons
Armor Thickness 15 cm[1]
Internal Density 0.75 cm/m
Component DR 25%
Max Repair 10%
Dimensions
Crew Vulnerability 25%
Structural Integrity[2] 6500
Radar Signature 16516.5 m[math]\displaystyle{ ^2 }[/math]
Slots 4 Mounts
10 Compartments
8 Modules
The Alliance's escort carriers allow for rapid deployment of a medium-sized spacewing along with fleets of various composition. Though they have limited deck capacity for launching large sorties quickly, their highly trained deck crews can turn craft around for launch at a remarkable rate. When operated in pairs their capacity rivals even that of full fleet carriers.

Modifiers

    Spacecraft Arming Speed: +50%

Mounts

Levy Mounts
Levy Mounts

The Levy has

   * 4 Class 2 Mounts

Mount 2

This is the best point defense mount, able to screen the whole of the carrier when the top of the carrier is pointed towards cover.

Compartments

The Levy's compartments can be divided into 2 groups

The Bridge-stack

Levy Bridge Stack
Levy Bridge Stack

Of these, compartments 1 2 3 and 4 are ironically the safest, being the most exposed but also least likely to get hit.

Deck Gear Lockers are used to buff the arming speed of craft. The levy comes with one built into the base hull for free, but stacking more of them does not go amiss.

Two Spacecraft Strikedown Stations can be used to cycle four Claymore bombers at once.

Remember, a Spacecraft Repair Station comes built into the base hull for free!

The Hangars

Levy Hangar Stack
Levy Hangar Stack

Compartment 7 8 and 9 are the Levy's dedicated hangar compartments, where you place your Bulk Internal Hangars

Compartment 10 is the dedicated magazine slot. 90% of the time it should be a Reinforced Magazine, unless you do not have enough space and need to swap it to a Bulk Magazine.

Modules

Levy Modules
Levy Modules

The Levy has

   * 1 Large Drive Module
   * 1 Small Drive Module
   * 4 3x3 Modules
   * 2 2x2 Modules

The 3x3 Modules will typically contain 2-3 Flight Deck Traversal Systems. While up to 4 can be stacked into the hull, diminishing returns don't provide much benefit past the 3rd.

Drive Setup

Whiplash Drives provide the best top speed, allowing you to reposition across the map quickly when under threat.
Dragonfly Drives provide the best angular thrust (AT), allowing your ship to pivot and change its heading and roll quickly. Useful for maintaining a high speed while at flight quarters.
Prowler Drives are a trap option here, as if you would like to play from stealth you should take a ship with a smaller radar cross section like a Raines or Sprinter
FR4800 Reactors fit into the small drive slots, allowing you to power radars or aurora PDT.

Levys may find themselves appreciating the Whip for its large power generation and quick repositioning, or a basic FM500-Drive to save points; it generates enough power to keep 3 Flight Deck Traversal Systems running without requiring other power sources.

Propulsion Stats

Base Stats
Top Speed 21 m/s
Flank Speed 31.5 m/s
Flank Damage Probability 5%
Linear Thrust 14 MN
- Side Thrusters 75%
- Fore Thrusters 85%
- Main Thrusters 100%
Acceleration Time 18.05 s
Angular Thrust 2.55 MN
Theoretical Turn Rate 4.58 deg/s
Actual Max Turn Rate 1.29 deg/s
Estimated 180 deg Turn 150 s
Estimated 180 deg Roll 45 s

Radar Signature: 16516.5 m[math]\displaystyle{ ^2 }[/math]

Detected by Detection Range (km)
R400 'Bloodhound' LRT Radar 14 km
R550 Early Warning Radar 17.37 km
Bulwark Huntress 10 km
Ithaca Bridgemaster 8.5 km
RM50 'Parallax' Radar 9.5 km
RS41 'Spyglass' Radar 11.5 km
RS35 'Frontline' Radar 8 km
Wake Signature Strength 350
Fore-Aspect Validated by THERM VALIDATED
Validated After Main Engine Shutoff 7.5 s

Builds

Double Levy:

Two 1500 pt Levy, when combined provides identical mass and throw-weight as a 3000 pt CVLN Moorline.

Aux Levy:

Auxiliary Levy, typically around 1000 pts, equiped to provide escort and light strike.

Single Torpedo Levy:

Maple's Carrier

Single S2 Levy

A single 3000 pt Levy with most of the fleet's points in munitions Built much like the ~2k Levy but buying S2s instead of torpedoes pushes it into the 3000 pt bracket.

  1. ↑ With the maximum 2.5 angling multiplier, this reaches 37.5 cm
  2. ↑ Damage to Structure hitbox required to break structure