⚠ NOTICE

The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

Resources: Difference between revisions

From Manor Lords Official Wiki
Aether (talk | contribs)
No edit summary
m adapted flowchart file-name and version number
 
(56 intermediate revisions by 10 users not shown)
Line 1: Line 1:
== Construction ==
<!--T:1-->
Construction resources are used to construct new buildings and upgrade them. There are 7 construction resources:
* Timber
* Planks
* Stone
* Tools
* Wooden Parts
* Rooftiles
* Blocks


== Food ==
{| class="wikitable" style="width: 100%; text-align: center;"
Food resources are used to fill Hunger. Having more types of food resources increased disease resistance. There are 7 food resources:
|-
* Meat
| style="vertical-align: top; padding: 15px;" |
* Vegetables
[[File:Construction.png|85px|link=Construction]]
* Berries
<br>'''[[Construction materials]]'''
* Bread
<br><small>Materials used for building structures, maintenance and expanding your settlement.</small>
* Eggs
| style="vertical-align: top; padding: 15px;" |
* Apples
[[File:Rough stone.png|75px|link=Crafting materials]]
* Honey
<br>'''[[Crafting materials]]'''
<br><small>Resources used to create equipment, commodities and food items. </small>
| style="vertical-align: top; padding: 15px;" |
[[File:Bread.png|78px|link=Food]]
<br>'''[[Food]]'''
<br><small>Consumable items that sustain your population.</small>
| style="vertical-align: top; padding: 20px;" |
[[File:Charcoal.png|75px|link=Fuel]]
<br>'''[[Fuel]]'''
<br><small>Energy sources used to power buildings and keep your families warm.</small>
| style="vertical-align: top; padding: 20px;" |
[[File:Ale.png|75px|link=Commodities]]
<br>'''[[Commodities]]'''
<br><small>Final goods and luxury items.</small>
| style="vertical-align: top; padding: 20px;" |
[[File:Helmets.png|75px|link=Military]]
<br>'''[[Military items]]'''
<br><small>Weapons and armor for warfare. </small>
|}


== Fuel ==
Fuel resources are consumed by Burgage Plots and various workplaces. There are 2 fuel resources:
* Firewood
* Charcoal


== Crops ==
[[File:Flowchart.png|thumb|center|300px|Resource flowchart for version 0.8.065]]
Crops resources are processed into crafting material resources. There are 6 crops resources:
* Wheat
* Flax
* Barley
* Rye
* Dung
* Fertilizer
 
== Crafting materials ==
Crafting materials resources are processed into commodities resources. There are 13 crafting materials resources:
* Grain
* Flour
* Hides
* Leather
* Wool
* Yarn
* Linen
* Wax
* Malt
* Iron Ore
* Iron Slab
* Clay
* Dyes
 
== Commodities ==
Commodities resources may be requested by the Burgage Plots, depending on their level and employment. There are 7 commodities resources:
* Cloaks
* Clothes
* Candles
* Salt
* Ale
* Shoes
* Herbs
 
== Military ==
Military resources are used for upgrading the militia and the retinue. There are 10 military resources:
* Sidearms
* Warbows
* Small Shields
* Large Shields
* Spears
* Helmets
* Mail Armor
* Plate Armor
* Gambesons
* Polearms

Latest revision as of 06:39, 30 March 2026



Construction materials
Materials used for building structures, maintenance and expanding your settlement.


Crafting materials
Resources used to create equipment, commodities and food items.


Food
Consumable items that sustain your population.


Fuel
Energy sources used to power buildings and keep your families warm.


Commodities
Final goods and luxury items.


Military items
Weapons and armor for warfare.


Resource flowchart for version 0.8.065