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Approval: Difference between revisions
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'''Approval''' | '''Approval''' indicates your populations happines.<br><small>updated as of version 0.8.050</small> | ||
== Description == | |||
[[File:approval_example.png|thumb|right|approval screen]]Its symbol is the {{Icon|Approval}} thumbs-up sign in the top UI-bar. It ranges from 0% to 100% and provides bonuses or penalties. You start with 50%, which is the neutral point. You gain approval by fullfilling the requirements of your [[{{tl}}Burgage Plot|burgage plots]] and similarly lose approval by failing to do so. By raising your approval you enable the immigration of new [[{{tl}}family|families]]. | |||
<!-- | == Approval rating == | ||
Approval rating consists of two categories: | |||
* Recent factors | |||
* Lingering memories | |||
Recent factors describe the situation right now. It gets refreshed regularly. It is the bigger influence of the two.<br>Lingering memories represent your populations memory of previous times. Since it's only the memory the effects are halved compared to the recent factors. When the bonus or penalty of the recent factor disappears, the lingering memory will fade out over a 90 day timeframe. | |||
=== Approval stages === | |||
There are seven approval stages. Three with penalties, three with bonuses, and one with neither. | |||
{| class="wikitable" | |||
! Stage !! Range !! Effects | |||
|- | |||
| '''Reviled''' || 0% - 4% || -100% Tax collection efficiency<br>-3 Monthly migration<br>-5 Influence per month<br>-10 Public order<br>Cannot form militia | |||
|- | |||
| '''Despised''' || 5% - 19% || -50% Tax collection efficiency<br>-10% Militia morale<br>-1 Monthly migration<br>-1 Influence per month | |||
|- | |||
| '''Disliked''' || 20% - 44% || -20% Tax collection efficiency | |||
|- | |||
| '''Respected''' || 45% - 54% || No effects | |||
|- | |||
| '''Liked''' || 55% - 79% || +1 Monthly migration<br>+1 Passive income (burgage Lvl3) | |||
|- | |||
| '''Admitted''' || 80% - 94% || +2 Monthly migration<br>+1 Passive income (burgage Lvl2 & Lvl3)<br>+10 Influence per Month | |||
|- | |||
| '''Revered''' || 95% - 100% || +3 Monthly migration<br>+1 Passive income (all burgage levels)<br>+20 Influence per month<br>+10% Militia morale | |||
|} | |||
=== Development Perks === | |||
There are two [[{{tl}}development#development perks|development perks]], that affect approval rating. | |||
# Bamberg Smallholders: Increases approval bonus for food variety by +10%. | |||
# Smiths of Passau: Each militia footmen and milita spear unit at full strength grants 2.5% approval. | |||
</translate> | </translate> | ||
[[Category:Mechanics]][[Category:Gameplay]] | [[Category:Mechanics]][[Category:Gameplay]] | ||
Latest revision as of 20:12, 21 December 2025
Approval indicates your populations happines.
updated as of version 0.8.050
Description

Its symbol is the
thumbs-up sign in the top UI-bar. It ranges from 0% to 100% and provides bonuses or penalties. You start with 50%, which is the neutral point. You gain approval by fullfilling the requirements of your burgage plots and similarly lose approval by failing to do so. By raising your approval you enable the immigration of new families.
Approval rating
Approval rating consists of two categories:
- Recent factors
- Lingering memories
Recent factors describe the situation right now. It gets refreshed regularly. It is the bigger influence of the two.
Lingering memories represent your populations memory of previous times. Since it's only the memory the effects are halved compared to the recent factors. When the bonus or penalty of the recent factor disappears, the lingering memory will fade out over a 90 day timeframe.
Approval stages
There are seven approval stages. Three with penalties, three with bonuses, and one with neither.
| Stage | Range | Effects |
|---|---|---|
| Reviled | 0% - 4% | -100% Tax collection efficiency -3 Monthly migration -5 Influence per month -10 Public order Cannot form militia |
| Despised | 5% - 19% | -50% Tax collection efficiency -10% Militia morale -1 Monthly migration -1 Influence per month |
| Disliked | 20% - 44% | -20% Tax collection efficiency |
| Respected | 45% - 54% | No effects |
| Liked | 55% - 79% | +1 Monthly migration +1 Passive income (burgage Lvl3) |
| Admitted | 80% - 94% | +2 Monthly migration +1 Passive income (burgage Lvl2 & Lvl3) +10 Influence per Month |
| Revered | 95% - 100% | +3 Monthly migration +1 Passive income (all burgage levels) +20 Influence per month +10% Militia morale |
Development Perks
There are two development perks, that affect approval rating.
- Bamberg Smallholders: Increases approval bonus for food variety by +10%.
- Smiths of Passau: Each militia footmen and milita spear unit at full strength grants 2.5% approval.


