Faun Warrior

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Revision as of 08:58, 20 April 2026 by Dostoevsky in the jungle (talk | contribs) (Text replacement - "Category:Sylvan Units" to "Category:Grove Units")


Faun Warrior
For some fauns, all outsiders are enemies and unworthy of a quick death. They charge into battle driven by a single emotion: fury.
Health Health 12 Tier: 1
Attack Attack 5 Faction Sylvan
Defense Defence 6 Attack Type Melee Attack
Damage Damage 4–5 Attack Type —
Speed Speed 4 Price 140 Gold
Initiative Initiative 7 Growth —
Morale Morale 0 XP 11
Luck Luck 0 SquadValue 116
Living — A fully sentient inhabitant of Jadame.

Morale range: –5 to 5. Luck range: –3 to 3.

Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Parry — Counterattacks before the enemy’s attack lands.
Nature’s Fury — Deals +2 Damage and increases Speed by 2 until the end of the round.

Does not end the turn.

Ability tier: 2 | Ability cost: 1