Battle Magic
From Heroes of Might and Magic: Olden Era Official Wiki
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Battle Magic Friendly creatures’ Attack and Defence increase by 10% of their hero’s Spell Power and Knowledge. |
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| Advanced Battle Magic Friendly creatures’ Attack and Defence increase by 20% of their hero’s Spell Power and Knowledge. |
Aura of Destruction Every time the hero uses a spell in a battle, their Attack increases by 2 until the end of that battle. |
Aura of Protection Every time the hero uses a spell in a battle, their Defence increases by 2 until the end of that battle. |
Aura of Wizardry Every time the hero uses a spell in a battle, their Spell Power increases by 2 until the end of that battle. | ||||
| Expert Battle Magic Friendly creatures’ Attack and Defence increase by 30% of their hero’s Spell Power and Knowledge. |
Battle Mage’s Authority Friendly creatures’ Attack increases by 20% of their hero’s Spell Power. Doubled if the hero knows Sorcery. |
Mage Protector’s Authority Friendly creatures’ Defence increases by 20% of their hero’s Knowledge. Doubled if the hero knows Resistance. |
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Skill Synergies
Knowing Battle Magic will give the following benefits to other sub-skills:
The hero and friendly creatures deal 50% more Damage with Lucky Strikes. This bonus is doubled if the Hero knows Battle Magic. | ||
Artefact effects
Holy Sigil of Eridore grants all unlearned Battle Magic subskills, as well as those of Logistics and Intelligence.


