Laws

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 05:10, 4 January 2026 by GravityOffline (talk | contribs)



Faction Laws are a new mechanic in Heroes of Might & Magic: Olden Era. They allow you to unlock both temporary & permanent upgrades over the course of the game to your economy, creature stats, & heroes. In some cases they can even modify core gameplay rules.

As you play, you earn Law Points, increasing your faction's level. With each new level, you gain 1 Law Seal. These Seals can be spent immediately or saved to unlock more expensive and powerful Laws. To unlock high-level Laws, you must first invest Seals in some basic ones. Some Laws require multiple Seals to unlock or upgrade. Some Laws have multiple levels — each level increases the effect of the Law.

Note: when reading though these Law descriptions, it will be helpful to remember that while Laws increase in effectiveness as they rise in level, the descriptions for each new level of a given law detail the entire effect of the upgraded law, not just what was improved with the increase in level.

Obtaining Law Points

Law Points are primarily gained through the main building of cities controlled by the player. This building can be upgraded two times to increase its effectiveness. Additionally, law points can also be generated by your heroes gaining experience and leveling up, as well as from a subskill of Insight and from certain Laws themselves.

Players can accumulate up to 100 Law Points per game. This is not enough to unlock every single Law belonging to a Faction, so players are encouraged to examine their options and prioritize what kinds of Laws will add to their overall strategy.

Tier Unlocking

Each new Tier becomes available after spending a certain amount of Law Points.

Tier Required Law Points
1 0
2 5
3 15
4 30
5 50