Vine Iriyad

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Vine Iriyad
Betwixt two realms, the Mycelium is a bridge, allowing passage between our world and the realm beyond it. As a result, young elementals merge with the flora and fauna of Murmurwoods to take forms. Vine iriyads are the earthkin’s preferred vessels for exploration.
Health Health 45 Tier: 3
Attack Attack 4 Faction Sylvan
Defense Defence 10 Attack Type Melee Attack
Damage Damage 4–8 Attack Type
Speed Speed 2 Price 215 Gold
Initiative Initiative 2 Growth
Morale Morale 0 XP 21
Luck Luck 0 SquadValue 215
Embodiment — A spirit, soul, or other intangible power that coalesced into material form.

Morale range: –3 to -3. Luck range: –3 to -3.

Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Area Strike — Deals Damage to the target and all hexes around it. Additional targets take –50% Damage.
Embodiment of Earth — This creature leaves no body upon death. Immune to “Cave In” and “Stone Fangs” spells.
Awaken: Earth I — Increases own Speed and Initiative by 1, HP by 10, and gains unlimited counterattacks until the end of battle. Once per battle.

Does not end the turn.