食尸鬼

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 17:54, 1 August 2026 by Aurelain (talk | contribs) (Created page with "{{Loc|食尸鬼|link=Ghoul/zh-hans}} {{UnitInfobox|lang=zh-hans|id=undead_peasant}} ==能力== {{UnitAbility|lang=zh-hans|id=undead}} {{UnitAbility|lang=zh-hans|id=melee_attack}} {{UnitAbility|lang=zh-hans|id=undead_peasant_passive_1}} ==律法== This unit is affected by the following Faction Laws/zh-hans: {{LawSummary|lang=zh-hans|id=fraction_law_unfrozen_10}} {{Clear}} ==参见== {{UnitsNavbox|lang=zh-hans|faction=neutral}} Category:Neutral Units Category:...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


食尸鬼
阵营
阶级
II
花费
200黄金
队伍加成
1
属性
生命值
20
攻击力
9
防御
6
伤害
4-7
士气
0
幸运
0
先攻值
5
速度
5
内部ID
undead_peasant

能力

Creature Type💬
不死者
通过邪恶手段延续生命的生物或人类。
永远为中间值 0士气
-5 至 5幸运范围
No💬阵亡不死者在战斗结束后无法复活成不死者。
Attack Type💬
近战攻击
只能攻击相邻的敌人。可诱发反击。
Passive Ability
暴怒
每回合开始时,进行自我强化,提升所有属性,最小与最大伤害提升 2。

律法

This unit is affected by the following Faction Laws/zh-hans:

阶级 2 友军生物获得相当于其英雄攻击力与法术强度 10% 的攻击力,以及相当于其防御力与知识 10% 的防御力。
Tier💬 II花费: 2 Law Seals💬

参见