Armored Hound
From Heroes of Might and Magic: Olden Era Official Wiki
Faction |
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Tier III |
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Cost 160 (Upgrade cost) ( 40 |
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Base growth +14 |
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Squad value 152 |
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| Stats | |||
Health 18
Base: 14 Increase: +4 |
Attack 4
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Defense 8
Base: 6 Increase: +2 |
Damage 3-5
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Morale 0
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Luck 0
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Initiative 5
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Speed 5
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| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Armored Hound |
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| Internal ID | |||
| pet_upg_alt | |||
Armored Hounds are upgraded tier-III units of the Necropolis faction. They can be recruited from Kennel II.
They are one of the upgrades of the Undead Pet, the other being the Barghest.
Description
Risen hounds are more precious than gold to certain vampires, treasured as armored guards and hunting companions. These pets remain as loyal and loving in undeath as they were in life.
Abilities
| Creature Type Undead | |
A creature or person whose life has been prolonged by unnatural means.
Morale: Always neutral. Luck range: –5 to 5. Fallen Undead do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Passive Ability Melee Defense I | |
Takes –30% Melee Damage.
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| Passive Ability Protect the Fallen | |
Whenever a friendly creature dies, this creature gains +3 Defense until the end of battle.
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| Passive Ability Lacerated Wounds | |
Attacks wound the target. Wounded creatures take [ 2 × amount of units ] Damage at the start of their turn. This effect is stackable.
Duration: 2 round(s). Does not affect Undead, Embodiments, or Constructs | |
Laws
This unit is specifically affected by following Faction Laws:


