Overlord

From Heroes of Might and Magic: Olden Era Official Wiki



Stat Base 1-24 25+
Attack 2 30% 25%
Defense 2 35% 25%
Spell Power 1 20% 25%
Knowledge 2 15% 25%
Subclasses
Balthazar's Bodyguard
The hero gains +100% Attack.
Silvertongue's Envoy
The hero gains +100% Defense.

Overlords are the Might heroes of the Dungeon faction. Like all Might heroes, they are unable to learn Thaumaturgy, relying instead on tactics, brute force, and cunning to dominate the battlefield.

Heroes

HeroTypeClassSpecialty
EnateeMightOverlordSlithering Menace
Medusa bonuses
Medusa growth in your cities increases by 1.
Under her command, Medusae gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Medusae lose an equal amount of Attack and Defense.
Tellaris the BetrayedMightOverlordWith One Eye Open
Masterful Early Start
He starts with the “Masterful Early Start” spell. This version of the spell affects all friendly creatures.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
StingerMightOverlordVenomous Strike
Stronger Heroic Strike (poison)
Her Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It additionally poisons the target until the end of the battle, dealing [ 20 + 10% × (hero’s Level – 1) ] Magic Damage each round. This effect is stackable.
KieranMightOverlordThe Blind Folk
Troglodyte bonuses
Troglodyte growth in your cities increases by 1.
Under his command, Troglodytes gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Troglodytes lose an equal amount of Attack and Defense.
MouarenMightOverlordSpy
Infiltrator bonuses
Infiltrator growth in your cities increases by 1.
Under his command, Infiltrators gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Infiltrators lose an equal amount of Attack and Defense.
Devir, son of DevirMightOverlordBalthazar's Lair
Minotaur bonuses
Minotaur growth in your cities increases by 1.
Under his command, Minotaurs gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Minotaurs lose an equal amount of Attack and Defense.
Creta, daughter of NavarrMightOverlordGem Seeker
Bonus Gem income
She produces +1 Gem per day, plus another +1 for every 5 hero level(s). Increases the amount of Gems found on the map by 100%.
RheaMightOverlordFour-Leaf Horseshoe
Luck bonuses
She has +1 Luck, and creatures under her command have an increased chance of triggering a Lucky Strike: +3% chance per Luck point. For every 4 levels, this bonus increases by 1%.
Gleard the GreyMightOverlordArcane Dominion
Arcane Magic bonuses
He receives +1 level to all Arcane spells, plus another +1 for every 10 hero levels. Casting Arcane spells does not prevent him from using other spells of the same Magic School. Enemy hero cannot cast Arcane spells.
Notes:
Hero Classes
Might Knight  • Death Knight  • Warden  • Enforcer  • Oathkeeper  • Overlord
Magic Cleric  • Necromancer  • Druid  • Herald  • Riftspeaker  • Warlock