Economy
From Heroes of Might and Magic: Olden Era Official Wiki
Economy is a skill that lets the hero passively earn Gold.
Levels
Tax Collector
+250 Gold daily. This bonus is doubled if the hero knows “Logistics”.
Experimenter
+5 Alchemical Dust daily. This bonus is doubled if the hero knows “Insight”.
| Notes: |
Skill Synergies
Knowing Economy will give the following benefits to other sub-skills:
Always Heads
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy.”
Art of the Deal
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”
Neutral squads take –15% Gold to recruit. This bonus is doubled if the hero knows “Economy.”
The Hero gains 25% gold and resources from piles on the map. This bonus is doubled if the Hero knows Economy. | ||
Neutral squads take –15% Gold to recruit. This bonus is doubled if the Hero knows Economy. | ||
Artifact Effects
Holy Sigil of Mearea —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic.
Holy Sigil of Mearea grants all unlearned Economy subskills, as well as those of Luck and Daylight Magic.


