Wraith

From Heroes of Might and Magic: Olden Era Official Wiki


Wraith
Faction Necropolis
Tier II
Cost
(Upg. Cost)
140Gold
(35Gold)
Base Growth +16
SquadValue 120
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
8 6This stat is higher compared to the base unit. 0 2-4
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 9This stat is higher compared to the base unit. 7This stat is higher compared to the base unit.
Other Info
Dwelling Quiet Pavilion II
Specialist Hero Adahn
Related Units
Base unit Wight
Upgrade A Wraith
Upgrade B Phantasm
Internal ID
flicker_upg

Wraiths are upgraded tier-II units of the Necropolis faction. They can be recruited from Quiet Pavilion II.

They are one of the upgrades of the Wight, the other being the Phantasm.

Description

Sometimes a soul is brought back with enough clarity to grasp its eternal entrapment in the living world. This harrowing realization of rage and despair gives rise to a wraith.

Abilities

Creature Type
Undead
NeutralMorale
|
-5 to 5Luck Range
|
NoCounts for Necromancy?
A creature or person whose life has been prolonged by unnatural means.

Morale: Always neutral.
Luck range: –5 to 5.

Fallen Undead do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Flying
Movement ignores obstacles and traps.
Passive Ability
Memory Devourer
Each attack converts 40% of the Damage dealt into additional HP. This can create temporary units in this creature’s stack.

Does not affect Undead, Embodiments, or Constructs
Active Ability
Howl of the Banshee
1 Focus Charge(s)
Forces the target enemy creature to move to a random free hex, if possible.

Does not end the turn.

Laws

This unit is specifically affected by following Faction Laws:

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