Tactics

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 16:06, 4 May 2026 by GravityOffline (talk | contribs) (Text replacement - "Offence" to "Offense")


Skill Subskills
Basic Tactics
You can rearrange creatures before the start of battle within a 2-lines area.
Advanced Tactics
You can rearrange creatures before the start of battle within a 3-lines area.
One for All
Friendly creatures gain +2 Attack for each adjacent enemy. Doubled if the hero knows Offense.
Easy Prey
Whenever an enemy waits, friendly creatures gain +2 Initiative until the end of round. Does not stack.
Energizing Mana
+1 Focus Charge each time your enemy uses a spell.
Expert Tactics
You can rearrange creatures before the start of battle within a 4-lines area.
All for One
Friendly creatures gain +2 Defense for each adjacent ally. Doubled if the hero knows Defense.
Riposte Mastery
Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed.
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Skill Synergies

Knowing Tactics will give the following benefits to other sub-skills:

Expert Insight Endless Charisma

+1 Attack, Defense, Spell Power, and Knowledge. This bonus is doubled if the Hero knows Tactics.

Artifact Effects

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