Righteousness

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 16:28, 3 May 2026 by GravityOffline (talk | contribs) (Text replacement - "Artefact effects" to "Artifact Effects")


Skill Subskills
Basic Righteousness
Whenever a friendly creature dies or kills an enemy, the hero's Attack, Defence, Spell Power and Knowledge increase by 1 for two rounds. This effect is stackable.
Advanced Righteousness
Whenever a friendly creature dies or kills an enemy, the hero's Attack, Defence, Spell Power and Knowledge increase by 1 for three rounds. This effect is stackable.
Fields of Serenity
Friendly Temple creatures deal +10% and take -10% Damage on Native Terrain.
Righteous Sacrifice
Whenever a friendly stack dies or kills an enemy stack, the hero gains 3 temporary mana.
Purging Touch
Grants a new ability. It removes all negative effects from the target.
Expert Righteousness
Whenever a friendly creature dies or kills an enemy, the hero's Attack, Defence, Spell Power and Knowledge increase by 1 for four rounds. This effect is stackable.
Guardian
Whenever a friendly creature kills an enemy, it fully restores its HP.
The Chosen One
Grants a new ability. It increases the Attack of a friendly creature by 100% of the hero's Attack and Spell Power, and its Defence by 100% of the hero's Defence and Knowledge (until the end of the round).
Strong Faith
Whenever Righteousness is triggered, the hero gains +2 to all attributes until the end of the round.

Artifact Effects

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