Combat
From Heroes of Might and Magic: Olden Era Official Wiki
- For information on the game's combat mechanics, see Combat System.
Combat is a skill that makes the hero's Heroic Strike more powerful. It is exclusive to Might Heroes.
Levels
Revenge
Once per round, after the first death of a friendly stack, allows to use Heroic Strike again.
Battle Thrill
Once per round, after killing an enemy stack with Heroic Strike, the hero can use it one additional time.
Skill Synergies
Knowing Combat will give the following benefits to other subskills: No results
Heroic Strike Synergies
The following sub-skills benefit Heroic Strike:
Practical Incantations
Heroic Strike deals +10 Damage.
Heroic Strike deals +10 Damage.
Burst of Energy
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Inspiring Strike
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
Seeing Through
Heroic Strike instantly kills all temporary units in the target stack.
Heroic Strike instantly kills all temporary units in the target stack.
Artifact Effects
Holy Sigil of The Second Man —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.

