Combat

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For information on the game's combat mechanics, see Combat System.

Combat is a skill that makes the hero's Heroic Strike more powerful. It is exclusive to Might Heroes.

Levels

Basic Combat
Heroic Strike deals +10 base Damage.
Advanced Combat
Heroic Strike deals +15 base Damage.
Swordcraft
+2 Attack and Defense.
Revenge
Once per round, after the first death of a friendly stack, allows to use Heroic Strike again.
Mighty Strike
Heroic Strike deals +10% Damage (based on the hero’s level).
Expert Combat
Heroic Strike deals +20 base Damage.
Effortless Strike
Heroic Strike costs 1 fewer Focus Charge(s).
Battle Thrill
Once per round, after killing an enemy stack with Heroic Strike, the hero can use it one additional time.
Confusing Strike
Heroic Strike reduces the target’s counterattacks by 1.

Skill Synergies

Knowing Combat will give the following benefits to other subskills: No results

Heroic Strike Synergies

The following sub-skills benefit Heroic Strike:

Practical Incantations
Heroic Strike deals +10 Damage.
Burst of Energy
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Inspiring Strike
The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero’s Morale.
Seeing Through
Heroic Strike instantly kills all temporary units in the target stack.

Artifact Effects

While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.