Righteousness
From Heroes of Might and Magic: Olden Era Official Wiki
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Subskills
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Basic Righteousness Whenever a friendly creature dies or kills an enemy, the hero's Attack, Defense, Spell Power and Knowledge increase by 1 for two rounds. This effect is stackable.
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Advanced Righteousness Whenever a friendly creature dies or kills an enemy, the hero's Attack, Defense, Spell Power and Knowledge increase by 1 for three rounds. This effect is stackable.
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Fields of Serenity Friendly Temple creatures deal +10% and take -10% Damage on Native Terrain.
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Righteous Sacrifice Whenever a friendly stack dies or kills an enemy stack, the hero gains 3 temporary mana.
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Purging Touch Grants a new ability. It removes all negative effects from the target.
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Expert Righteousness Whenever a friendly creature dies or kills an enemy, the hero's Attack, Defense, Spell Power and Knowledge increase by 1 for four rounds. This effect is stackable.
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Guardian Whenever a friendly creature kills an enemy, it fully restores its HP.
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The Chosen One Grants a new ability. It increases the Attack of a friendly creature by 100% of the hero's Attack and Spell Power, and its Defense by 100% of the hero's Defense and Knowledge (until the end of the round).
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Strong Faith Whenever Righteousness is triggered, the hero gains +2 to all attributes until the end of the round.
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Artifact Effects
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