Enforcer

From Heroes of Might and Magic: Olden Era Official Wiki
Revision as of 09:04, 21 June 2026 by Aurelain (talk | contribs) (added hero lists)



Stat Base 1-24 25+
Attack 4 40% 25%
Defense 0 40% 25%
Spell Power 2 10% 25%
Knowledge 1 10% 25%
Subclasses
Broodmother
Doubles the base stats of summoned Fire Larvae.
Soul Eater
Grants a new battle ability. It allows the hero to consume a target corpse, gaining bonus Attack, Defense, and Spell Power until the end of battle.

Enforcers are the Might heroes of the Hive faction. As with all Might heroes, they cannot learn Thaumaturgy, but their courage and leadership make them formidable on the battlefield.

Heroes

HeroTypeClassSpecialty
NievMightEnforcerShooter
Damage amplification
Creatures in her army deal +10% basic attack Damage, plus an additional 1% for every 4 hero level(s). Additionally, they deal +1% Ranged and Long Reach Damage for every 4 hero level(s).
PauperMightEnforcerFlea Bites
Creatures have more Speed
Friendly creatures have +1 Speed, plus an additional 1 for every 8 hero level(s).
MaelstromMightEnforcerReave Away
Reaver bonuses
Reaver growth in your cities increases by 1.
Under his command, Reavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Reavers lose an equal amount of Attack and Defense.
NorMightEnforcerWish to Learn
More XP and Attributes on level up
When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).
Zoran, the Self-FoundedMightEnforcerWaurmification
Waurms bonuses
Waurms growth in your cities increases by 1.
Under his command, Waurmos gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Waurmos lose an equal amount of Attack and Defense.
Curson, Duke of RageMightEnforcerIntimidating Strike
Stronger Heroic Strike (decreases Initiative)
His Heroic Strike deals +10 Damage, plus 5 more for every 6 hero level(s). Additionally, it reduces the target’s Initiative by 1 until the battle end. This effect is stackable.
LoMightEnforcerScavenger
Locust bonuses
Locust growth in your cities increases by 1.
Under her command, Locusts gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Locusts lose an equal amount of Attack and Defense.
GoldentongueMightEnforcerRousing Presence
Morale bonuses
Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 6 levels, this bonus increases by 1%.
Abigor, Duke of BattleMightEnforcerChessmaster
More tactics hexes and more Initiative
In the Tactics Phase, he has +1 hex to the creature placement range and can see the positions of neutral stacks. Creatures in his army gain 1 Initiative for every 6 hero level(s).
Hero Classes
Might Knight  • Death Knight  • Warden  • Enforcer  • Oathkeeper  • Overlord
Magic Cleric  • Necromancer  • Druid  • Herald  • Riftspeaker  • Warlock