Necromancy
From Heroes of Might and Magic: Olden Era Official Wiki
Necromancy is the unique faction skill of the
Necropolis faction, known by default by all Death Knights and Necromancers and unavailable to other hero classes.
It lets the hero raise a portion of defeated enemies as friendly Undead units after winning a battle, helping them recoup battle losses and build up large armies.
Artifact Effects
Holy Sigil of Roph grants all unlearned Necromancy subskills, as well as those of Righteousness, Murmuring, Summon Swarm, Abyssal Communion and Triumvirate's Strength.


