Sorcery: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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===Artefact effects=== | ===Artefact effects=== | ||
* [[File:Holy sigil of the seven magi artifact.png|60px]] Holy Sigil of Resistance grants all unlearned Sorcery subskills, as well as those of [[ | * [[File:Holy sigil of the seven magi artifact.png|60px]] Holy Sigil of Resistance grants all unlearned Sorcery subskills, as well as those of [[Nightshade Magic]] and [[Resistance]]. | ||
{{SkillsNavbox}} | {{SkillsNavbox}} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
Revision as of 01:57, 10 April 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Sorcery +10% Magic Damage. |
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| Advanced Sorcery +20% Magic Damage. |
Sticky Magic Effects applied by the hero last 1 round(s) more. This bonus is doubled if the hero knows Intelligence. |
Magic Arrow Grants a new battle spell. It deals Magic Damage to 1 target and costs no mana. |
Raw Energy +10% more Magic Damage. This bonus is doubled if the hero knows Offence. | ||||
| Expert Sorcery +30% Magic Damage. |
Piercing Spells Offensive spells ignore 15% of target’s magic resistance. |
High Mage All your Magic School spells gain 1 lvl. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Sorcery will give the following benefits to other sub-skills:
+25% maximum mana. This bonus is doubled if the Hero knows Sorcery. | ||
Friendly creatures’ Attack increases by 20% of their hero’s Spell Power. This bonus is doubled if the Hero knows Sorcery. | ||
Artefact effects
Holy Sigil of Resistance grants all unlearned Sorcery subskills, as well as those of Nightshade Magic and Resistance.


