Overlord: Difference between revisions

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{{Template:HeroClass
{{loc}}{{Template:HeroClass
|class = Overlord
|class = Overlord
|description = Overlords are the Might heroes of the Dungeon faction. Like all Might heroes, they are unable to learn [[Thaumaturgy]], relying instead on tactics, brute force, and cunning to dominate the battlefield.
|description = Overlords are the Might heroes of the Dungeon faction. Like all Might heroes, they are unable to learn [[Thaumaturgy]], relying instead on tactics, brute force, and cunning to dominate the battlefield.

Revision as of 21:37, 8 April 2026

Description

Overlords are the Might heroes of the Dungeon faction. Like all Might heroes, they are unable to learn Thaumaturgy, relying instead on tactics, brute force, and cunning to dominate the battlefield.
Notes:

Heroes

Name Class Specialty Starting Skills Spell
Stat Base Lvl 1-12 Lvl 13+
Attack 2 30% 25%
Defense 2 35% 25%
Spell Power 1 20% 25%
Knowledge 2 15% 25%
Chance to learn Secondary Skills
Skill % Skill %
Offense 15 Defense 15
Resistance 15 Battlecraft 15
Sorcery 5 Wisdom 5
Summon Avatar 5 Battle Magic 5
Daylight Magic 5 Nightshade Magic 5
Arcane Magic 5 Primal Magic 5
Leadership 12.5 Luck 7.5
Insight 7.5 Diplomacy 15
Logistics 10 Scouting 10
Economy 12.5 Tactics 10
Siegecraft 10 Recruitment 10
Thaumaturgy 0 Combat 15