Binder: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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==Description== | ==Description== | ||
{{Unitdesc|Binder}} | {{Unitdesc|Binder}} | ||
==Abilities== | ==Abilities== | ||
{{AbilityTable|Binder}} | {{AbilityTable|Binder}} | ||
===Laws=== | |||
== | This unit is affected by the following Faction [[Laws]]: | ||
{{LawSummary|lang=en|id=fraction_law_unfrozen_12}} | |||
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}} | |||
{{LawSummary|lang=en|id=fraction_law_dungeon_12}} | |||
{{Clear}} | {{Clear}}<br> | ||
{{UnitsNavbox|lang=en|faction=unfrozen}} | {{UnitsNavbox|lang=en|faction=unfrozen}} | ||
[[Category:Schism Units]] | [[Category:Schism Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 10:25, 27 July 2026
Binder |
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Faction |
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Tier II |
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Cost 220 (Upgrade cost) ( 55 |
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Base growth +12 |
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Squad value 193 |
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| Stats | |||
Health 15
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Attack 5
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Defense 7
Base: 4 Increase: +3 |
Damage 4-6
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Morale 0
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Luck 0
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Initiative 5
Base: 4 Increase: +1 |
Speed 5
Base: 3 Increase: +2 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade A Binder |
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| Internal ID | |||
| unfrozen_cultist_upg | |||
Binders are upgraded tier-II units of the Schism faction. They can be recruited from Cultist Spire II.
They are one of the upgrades of the Cultist, the other being the Votary.
Description
By infusing the bindings of Vori Texts with the profane power of the Rift, Binders tear open temporal gaps in reality, lashing out at their foes with planar tendrils.
Abilities
| Creature Type Living | |
A fully sentient inhabitant of Jadame.
Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle. | |
| Attack Type Long Reach | |
Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
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| Alternative Attack Melee Attack | |
Performs an alternative Melee attack.
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| Active Ability Glance of the Abyss | |
Curses target enemy creature. Cursed creatures take [ 2 × amount of units ] Pure Damage at the start of their turn. This effect is stackable.
Duration: 2 round(s). Does not affect Magic Creatures, Undead, or Constructs | |
| Active Ability Abyssal Tendril | |
Deals [ 2 × amount of units ]% of a basic attack ({2}–{3}) as Pure Damage to target enemy creature and removes 1 of their counterattack charges.
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Laws
This unit is affected by the following Faction Laws:
Cultist growth in your cities increases by 4. They deal +1 Damage.
Tier IICost: 3
Law Seals
Tier-2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2
Law Seals
Tier-2 creature growth in your cities increases by 4.
Tier IICost: 2
Law Seals


