Offense: Difference between revisions

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<span style="display:inline-block;color:#DDD;">+10% more Magic Damage dealt. <span style="color:peru;">This bonus is doubled if the Hero knows Offense.</span></span>
<span style="display:inline-block;color:#DDD;">+10% more Magic Damage dealt. <span style="color:peru;">This bonus is doubled if the Hero knows Offense.</span></span>
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==Artifact Effects==
==Artifact Effects==

Revision as of 13:04, 8 June 2026



Offense is a skill that increases the damage done by the hero's army in battle.

Levels

Basic Offense
Friendly creatures’ basic attacks deal +10% Damage.
Advanced Offense
Friendly creatures’ basic attacks deal +15% Damage.
Archery
Friendly creatures’ Ranged and Long Reach attacks deal +15% Damage.
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck”.
Battle Frenzy
Friendly creatures gain +2 Attack for each point of Morale.
Expert Offense
Friendly creatures’ basic attacks deal +20% Damage.
Shadow Blades
Friendly creatures deal +1 Damage.
Reality Wardens
–10% to enemy hero Spell Power. This bonus is doubled if the hero knows “Nightshade Magic”.
Firmness
–15% Defense to enemy creatures.

Skill Synergies

Knowing Offense will give the following benefits to other sub-skills:

One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Advanced Tactics One For All

Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the Hero knows Offense.

Advanced Sorcery Raw Energy

+10% more Magic Damage dealt. This bonus is doubled if the Hero knows Offense.

Artifact Effects

While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.