Luck: Difference between revisions
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'''Luck''' is a [[Skills|skill]] that increases the hero's [[Combat_System#Luck|Luck]] stat, making the good luck effect more likely to happen. | '''Luck''' is a [[Skills|skill]] that increases the hero's [[Combat_System#Luck|Luck]] stat, making the good luck effect more likely to happen. | ||
==Levels== | |||
| | {{#invoke:SkillsOverview|display|lang=en|skill=skill_luck}} | ||
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==Skill Synergies== | |||
Knowing '''Luck''' will give the following benefits to other sub-skills: | |||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_luck}} | |||
Knowing Luck will give the following benefits to other sub-skills: | |||
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<span style="display:inline-block;color:#DDD;">Friendly creatures generate +1 Focus Point(s) per attack. <span style="color:peru;">This bonus is doubled if the Hero knows Luck.</span></span> | <span style="display:inline-block;color:#DDD;">Friendly creatures generate +1 Focus Point(s) per attack. <span style="color:peru;">This bonus is doubled if the Hero knows Luck.</span></span> | ||
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|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Scouting.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Scouting|Advanced Scouting]]</b></span> | |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Scouting.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Scouting|Advanced Scouting]]</b></span> | ||
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==Artifact Effects== | |||
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_luck}} | |||
* [[File:Holy sigil of mearea artifact.png|60px]] Holy Sigil of Mearea grants all unlearned Luck subskills, as well as those of [[Economy]] and [[Daylight Magic]]. | * [[File:Holy sigil of mearea artifact.png|60px]] Holy Sigil of Mearea grants all unlearned Luck subskills, as well as those of [[Economy]] and [[Daylight Magic]]. | ||
{{SkillsNavbox}} | {{SkillsNavbox|lang=en}} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
Revision as of 13:04, 8 June 2026
Luck is a skill that increases the hero's Luck stat, making the good luck effect more likely to happen.
Levels
Beastly Confidence
Friendly creatures have a 1% higher chance to land a Lucky Strike for each point of Luck. This bonus is doubled if the hero knows “Primal Magic”.
Always Heads
The hero gains +25% Gold and resources from piles on the global map. This bonus is doubled if the hero knows “Economy”.
Lightning Strikes Twice
Spells can also land a Lucky Strike, dealing 200% Damage. The chance increases by 5% for every point of Luck.
Lucky Day
Whenever a friendly creature lands a Lucky Strike, all friendly creatures gain +1 Luck until the end of the next round.
Skill Synergies
Knowing Luck will give the following benefits to other sub-skills:
Long-Sight
Sight radius increases by an additional 1. This bonus is doubled if the hero knows “Luck.”
Sight radius increases by an additional 1. This bonus is doubled if the hero knows “Luck.”
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck.”
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck.”
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the Hero knows Luck. | ||
Sight radius increases by an additional 1. This bonus is doubled if the Hero knows Luck. | ||
Artifact Effects
Holy Sigil of Mearea —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic.
Holy Sigil of Mearea grants all unlearned Luck subskills, as well as those of Economy and Daylight Magic.


